vulxN_
Online 185.125.205.105:28080 checked 13m ago
Stats
- Players
- 0/ 70
- 0% full
- Slots
- 70open
- 70 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 58
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1d 10h
- since its last restart; the bar fills at a day
- Rank
- #15,310
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 05:26 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on vulxN_?
vulxN_ runs a procedural map of size 6,000 with seed 481981, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on vulxN_?
No gather rate appears in the name of vulxN_. Up to 8 players per group, which is the game's default. It plays as pve, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on vulxN_?
The record of vulxN_'s wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 14 days 12 hours.
What happens on vulxN_ when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak.
Lists and filters
What do the server tags on vulxN_ mean?
gmrust (Game mode): The game mode is standard Rust survival; mp70 (Max players): Slot count: 70; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166652 (Build): It runs game build 166652; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^p (PvE): Player combat is off; the world itself is the threat; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use are the tags vulxN_ publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include vulxN_?
vulxN_ appears on the following Rust Leaderboard lists: Best modded Rust servers and Rust PvE servers leaderboard. You can find it through these server list filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server facts
Which Rust version is vulxN_ on?
Rust network protocol 2634 and build 166652 on Windows is what vulxN_ runs. Steam updates your game so it sits on the same protocol needed to join.
Is vulxN_ up right now, and how steady is it?
Player one, vulxN_ is online as you read this. Going by the uptime it reports, the last restart was about 34 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. 5 October 2026 is when Rust Leaderboard first logged it.
How well does vulxN_ perform?
Averaged over the last 48 hours, server fps was 68, with a low of 54. Buildings, deployables and all the rest of the world took the entity count as high as 215,947. The top memory figure was 5,347 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is vulxN_ hosted?
On region, vulxN_ publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 185.125.205.105:28080.
Population
Where does vulxN_ sit in the rankings?
Player hours for the week place vulxN_ at #15,310, in the top 69% of every ranked server.
How many players are on vulxN_ right now?
The live score is 0 players on vulxN_, out of 70 slots. A seven-day average of 0 players is the score here.
Connect
How do I join vulxN_?
Type client.connect 185.125.205.105:28080 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.