1UP
11831servers on
Hi-score
94092players now
2UP
517fresh wipes · 3h
Player select Ready

![PVE] WARNING! There Are Zombies

Online 185.125.205.113:28080 checked 9m ago

moddedoxidepve

Stats

Players
3/ 50
6% full
Slots
47open
50 max players
7-day avg
2
7-day average · peak 9
FPS
77
server frames a second, the latest hour; the bar fills at 60
Uptime
6h 49m
since its last restart; the bar fills at a day
Rank
#2,276
top 10%
Last wipe · new game
13d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.1 days
usual gap
between real wipes
5
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

The first 48 hours of its last wipes

Thu 15 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:40 UTC13d ago 9 – running 0
Mon 5 Oct, 19:15 UTC24d ago 1 halved by day 7 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
229 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 244 on average
275 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
69 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
25 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
61 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
44 / 100

Quick answers

from the figures on this page

Settings and map

Which map is loaded on ![PVE] WARNING! There Are Zombies?

![PVE] WARNING! There Are Zombies runs a procedural map of size 4,000 with seed 661884933, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on ![PVE] WARNING! There Are Zombies?

The name of ![PVE] WARNING! There Are Zombies carries no gather rate. Up to 8 players per group, which is the game's default. It plays as pve, no player-versus-player combat. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on ![PVE] WARNING! There Are Zombies?

The record of ![PVE] WARNING! There Are Zombies's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 13 days 23 hours.

What happens on ![PVE] WARNING! There Are Zombies when wipe day arrives?

The average peak across its recent wipes is 5 players. The crowd on the latest wipe topped out 45 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 7.

Tag guide

What do the server tags on ![PVE] WARNING! There Are Zombies mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under ![PVE] WARNING! There Are Zombies. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include ![PVE] WARNING! There Are Zombies?

These Rust Leaderboard lists count ![PVE] WARNING! There Are Zombies among them: Best modded Rust servers, Rust PvE servers leaderboard and Rust zombie servers, ranked live. You can find it through these server list filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server facts

Which Rust version is ![PVE] WARNING! There Are Zombies on?

The build behind ![PVE] WARNING! There Are Zombies: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is ![PVE] WARNING! There Are Zombies up right now, and how steady is it?

![PVE] WARNING! There Are Zombies is up, live and reachable this moment. About 6 hours ago is when it last restarted, judged by the uptime it reports. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does ![PVE] WARNING! There Are Zombies perform?

84 server fps on average across the last 48 hours, never dropping below 58. Up to 68,167 entities were in play, buildings and deployables among them. It drew up to 2,819 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.

Where in the world is ![PVE] WARNING! There Are Zombies hosted?

Nothing about a region is published by ![PVE] WARNING! There Are Zombies. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 185.125.205.113:28080 is its address.

The crowd

Where does ![PVE] WARNING! There Are Zombies sit in the rankings?

Player hours over seven days put ![PVE] WARNING! There Are Zombies at #2,276, among the top 10% of ranked servers.

How many players are on ![PVE] WARNING! There Are Zombies right now?

The live score is 3 players on ![PVE] WARNING! There Are Zombies, out of 50 slots. Its average over the past week is 2 players, peaking at 9. The busiest point in the last 48 hours was 17:00 UTC, averaging 4 players.

How to join

How do I join ![PVE] WARNING! There Are Zombies?

In the Rust console (F1) enter client.connect 185.125.205.113:28080. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://discord.com/invite/MQ47svfqkV.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.