1UP
11688servers on
Hi-score
56552players now
2UP
97fresh wipes · 3h
Player select Ready

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP

Online 185.185.56.59:28015 checked 13m ago

biweekly wipes moddedcarbonpvehardcore

Stats

Players
4/ 50
8% full
Slots
46open
50 max players
7-day avg
3
7-day average · peak 11
FPS
201
server frames a second, the latest hour; the bar fills at 60
Uptime
5h 03m
since its last restart; the bar fills at a day
Rank
#3,791
top 17%
Last wipe · new game
12d ago
biweekly schedule
Next wipe · continue?
1d 6h
Thu 29 Oct, 16:29 UTC

Players

AveragePeak
0510152023:0006:0013:0019:0002:0009:00

Hourly average and peak, UTC.

Server performance

010020030040023:0006:0013:0019:0002:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 29 October, 16:29 UTC, in 1d 6h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Alias RPG Season 10 [PVE,RU]
EU · groups of 8+ · biweekly · 12 on average
13 / 100
RustNK - Custom Hardcore PvE, NPCs, Events & Quests
NA · no group limit · biweekly · 5 on average
3 / 50
Primal Earth PvE | Hardcore Progression | Rock to AK
groups of 8+ · biweekly · 3 on average
2 / 25
#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS
EU · no group limit · 1x · biweekly · 2 on average
0 / 50
RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]
groups of 50+ · biweekly · 2 on average
2 / 200
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 246 on average
53 / 2000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

The game generates a procedural map, size 4,500, for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Its name for the map: Custom Map.

What are the rules and settings on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

No gather rate appears in the name of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. 8 players is the group cap, unchanged from the game's default. It plays as hardcore, Facepunch at its hardest. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

An estimate from biweekly: 14 days after its last wipe gives HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP's next wipe. Thursday 29 October at 16:29 UTC is the date its next wipe is due. The world it runs now dates from 12 days 17 hours. Once a fortnight is the wipe rhythm recorded in its tags.

Lists and filters

What do the server tags on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP mean?

gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins are the tags HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

Best modded Rust servers and Rust PvE servers leaderboard are the Rust Leaderboard lists that include HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. You can find it through these server list filters: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server details

Which Rust version is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP running?

Rust network protocol 2635 and build 168909 on Linux is what HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP runs. Matching the protocol is what joining needs; Steam handles the update.

Is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP online right now, and how steady has it been?

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is up, live and reachable this moment. About 5 hours ago is when it last restarted, judged by the uptime it reports. It ran for 24 of 24 hours across the last 1 full day, which works out at 100% uptime. The first record Rust Leaderboard has of it is 26 October 2026.

How well does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP perform?

The 48-hour average is 211 server fps; the floor was 146. Buildings, deployables and all the rest of the world took the entity count as high as 119,297. It drew up to 5,100 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP hosted?

No region is published by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 185.185.56.59:28015.

The crowd

Where does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP sit on the leaderboard?

Player hours over seven days put HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP at #3,791, among the top 17% of ranked servers.

How many players are on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP right now?

4 players fill 50 slots on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP right now. Its average over the past week is 3 players, peaking at 11. In the last 48 hours, 18:00 UTC drew the highest average: 10 players.

Getting in

How do I join HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

Type client.connect 185.185.56.59:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^p,gmhardcore,cs168909,ts8

Game

gmhardcore
Game mode The ruleset is hardcore, a harsher one.
mp50
Max players The server has 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.