1UP
11758servers on
Hi-score
68729players now
2UP
208fresh wipes · 3h
Player select Ready

[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]

Online 185.189.255.106:35000 checked 7m ago

moddedoxide

Stats

Players
0/ 80
0% full
Slots
80open
80 max players
7-day avg
0
7-day average · peak 2
FPS
371
server frames a second, the latest hour; the bar fills at 60
Uptime
6d 17h
since its last restart; the bar fills at a day
Rank
#7,611
top 34%
Last wipe · new game
22d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.511.5200:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

020040060080000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctWed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 15:41 UTC22d ago 2 – running 0
Wed 7 Oct, 09:14 UTC22d ago 2 – 0.3 days 1
Sat 3 Oct, 16:15 UTC26d ago 2 held half 3.7 days 0
Fri 2 Oct, 11:36 UTC27d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10
EU · groups of 5 · weekly · 78 on average
62 / 280
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
EU · groups of 5 · 61 on average
17 / 160
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
EU · groups of 5 · weekly · 1 on average
0 / 200
PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВ
EU · groups of 5 · biweekly · 1 on average
1 / 200
[EU/UA] GRAND ISLAND made in Kyiv
EU · groups of 5 · weekly · 1 on average
1 / 100
[RU] | КЛАССИКА | ДЛЯ НОВИЧКОВ
EU · groups of 5 · monthly · 1 on average
1 / 200

Quick answers

from the figures on this page

How it plays

Which map is loaded on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

The game generates a procedural map for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]: size 2,500, seed 1996107046. Look at it on RustMaps from this page: identical size and seed give an identical map. Its name for the map: Custom Map.

What are the rules and settings on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

The name of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] carries no gather rate. Groups reach 5 players at most. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

There is no telling the next wipe on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 22 days 7 hours.

What happens on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. On the latest wipe, 15 hours in, the crowd hit its peak. 100% of its recent wipes held more than half the peak all the way to the next wipe.

Tag guide

What do the server tags on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] mean?

The server browser reads these tags from [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]: gmvanilla (Game mode): Survival in vanilla form; mp80 (Max players): The server has 80 slots; ts5 (Group limit): The team size limit is 5; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

These Rust Leaderboard lists count [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] among them: Best EU Rust servers and Best modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Which Rust version is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] running?

Rust network protocol 2635 and build 168909 on Windows is what [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] runs. Matching the protocol is what joining needs; Steam handles the update.

Is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] online right now, and how steady has it been?

[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is up, live and reachable this moment. The uptime figure puts the last restart at roughly 6 days 17 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.

How well does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] perform?

387 server fps on average across the last 48 hours, never dropping below 288. Buildings, deployables and all the rest of the world took the entity count as high as 62,216. The top memory figure was 6,259 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] hosted?

Its name points to Europe, and no region tag is published by [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 185.189.255.106:35000.

The crowd

Where does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] sit in the rankings?

Player hours over seven days put [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] at #7,611, among the top 34% of ranked servers.

How many players are on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] right now?

0 players fill 80 slots on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] right now. 2 was the high point over seven days, with 0 players on average. In the last 48 hours, 03:00 UTC drew the highest average: 1 players.

Getting in

How do I join [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

In the Rust console (F1) enter client.connect 185.189.255.106:35000. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://m.vk.com/public210065053 is its website.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmvanilla,cs168909,ts5,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp80
Max players The server has 80 slots.
ts5
Group limit The team size limit is 5.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.