1UP
11806servers on
Hi-score
70052players now
2UP
182fresh wipes · 3h
Player select Ready

16.10 Global Rust x1 | Vanilla |

Online 185.189.255.147:35200 checked 14m ago

1x quad oxide

Stats

Players
0/ 200
0% full
Slots
200open
200 max players
7-day avg
0
7-day average · peak –
FPS
129
server frames a second, the latest hour; the bar fills at 60
Uptime
12d 22h
since its last restart; the bar fills at a day
Rank
#15,326
top 69%
Last wipe · new game
13d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #619 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Fri 16 OctMon 12 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:25 UTC13d ago 3 – running 0
Mon 12 Oct, 19:50 UTC16d ago 1 held half 3.7 days 0
Sun 11 Oct, 09:45 UTC18d ago 2 – 1.4 days 2
Fri 2 Oct, 12:36 UTC27d ago 5 halved by day 6 8.9 days 1
Thu 1 Oct, 19:32 UTC FW27d ago 5 – 0.7 days 0
Tue 22 Sep, 18:42 UTC36d ago 4 halved by day 4 9 days 0
Mon 14 Sep, 20:15 UTC44d ago 2 held half 7.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes
EU · quad · monthly · 130 on average
94 / 250
[LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 Wipe
SA · quad · weekly · 112 on average
25 / 200
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için
EU · quad · monthly · 86 on average
254 / 350
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED
NA · quad · weekly · 56 on average
23 / 200
[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours
EA · quad · weekly · 42 on average
0 / 165
Cali.gg | No KOS | Noob Friendly | Active Admins
NA · quad · biweekly · 28 on average
3 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on 16.10 Global Rust x1 | Vanilla |?

Size 4,250 and seed 1583848389 define the game-generated procedural map on 16.10 Global Rust x1 | Vanilla |. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on 16.10 Global Rust x1 | Vanilla |?

16.10 Global Rust x1 | Vanilla | carries a 1x gather rate, as its title advertises. Groups stop at 4 players, the quad rule. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. It is listed as a community server in the browser. Oxide plugins are running. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on 16.10 Global Rust x1 | Vanilla |?

There is no telling the next wipe on 16.10 Global Rust x1 | Vanilla |: it wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 13 days.

What happens on 16.10 Global Rust x1 | Vanilla | when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe topped out 2 hours in. Half the peak or more lasted until the next wipe in 33% of recent wipes. Day 5 is when it dropped under half on the wipes that failed to hold.

Tags

What do the server tags on 16.10 Global Rust x1 | Vanilla | mean?

gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): It holds 200 slots; ts4 (Group limit): The team size limit is 4; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server are the tags 16.10 Global Rust x1 | Vanilla | publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include 16.10 Global Rust x1 | Vanilla |?

These Rust Leaderboard lists count 16.10 Global Rust x1 | Vanilla | among them: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 1x.

Server facts

Which Rust version is 16.10 Global Rust x1 | Vanilla | running?

Rust network protocol 2634 and build 167584 on Windows is the version 16.10 Global Rust x1 | Vanilla | runs. Matching the protocol is what joining needs; Steam handles the update.

Is 16.10 Global Rust x1 | Vanilla | online right now, and how steady has it been?

Player one, 16.10 Global Rust x1 | Vanilla | is online as you read this. The uptime figure puts the last restart at roughly 12 days 22 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 13 September 2026.

How well does 16.10 Global Rust x1 | Vanilla | perform?

The 48-hour average is 108 server fps; the floor was 92. At its peak the world carried 99,814 entities: buildings, deployables and the rest. The top memory figure was 5,458 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is 16.10 Global Rust x1 | Vanilla | hosted?

On region, 16.10 Global Rust x1 | Vanilla | publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 185.189.255.147:35200.

Population

Where does 16.10 Global Rust x1 | Vanilla | sit in the rankings?

Player hours over seven days put 16.10 Global Rust x1 | Vanilla | at #15,326, among the top 69% of ranked servers. Rank #619 when lined up against quad servers.

How many players are on 16.10 Global Rust x1 | Vanilla | right now?

0 players fill 200 slots on 16.10 Global Rust x1 | Vanilla | right now. Its average over the past week is 0 players.

Connect

How do I join 16.10 Global Rust x1 | Vanilla |?

Type client.connect 185.189.255.147:35200 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmvanilla,cs167584,ts4,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players It holds 200 slots.
ts4
Group limit The team size limit is 4.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.