1UP
11863servers on
Hi-score
104004players now
2UP
547fresh wipes · 3h
Player select Ready

104KA ToP Mod

Online 185.189.255.162:35400 checked 13m ago

monthly wipes moddedoxide

Stats

Players
0/ 200
0% full
Slots
200open
200 max players
7-day avg
0
7-day average · peak 1
FPS
86
server frames a second, the latest hour; the bar fills at 60
Uptime
10d 3h
since its last restart; the bar fills at a day
Rank
#12,736
top 57%
Last wipe · new game
11d ago
monthly schedule
Next wipe · continue?
6d 23h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

1 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
50
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

6d 23h
Thu 5 Nov, 19:00 UTC
FW
34d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sat 17 OctThu 15 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 21:19 UTC11d ago 3 – running 0
Thu 15 Oct, 13:03 UTC14d ago 2 held half 2.3 days 0
Thu 1 Oct, 11:58 UTC28d ago 146+26 queue – 14 days 67
Wed 30 Sep, 11:58 UTC29d ago 147+26 queue – 1 days 69
Tue 29 Sep, 11:58 UTC30d ago 147+20 queue – 1 days 73
Mon 28 Sep, 11:58 UTC31d ago 147+19 queue – 1 days 53
Sun 27 Sep, 12:02 UTC32d ago 147+26 queue – 1 days 126
Sat 26 Sep, 11:58 UTC33d ago 147+26 queue – 1 days 120
Fri 25 Sep, 11:58 UTC34d ago 147+18 queue – 1 days 71
Thu 24 Sep, 11:58 UTC35d ago 145+7 queue – 1 days 59

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rust up North
groups of 6 · monthly · 1 on average
2 / 50
Rustafied.com - US Low Pop
NA · groups of 6 · monthly · 92 on average
63 / 150
Rustafied.com - EU Low Pop
EU · groups of 6 · monthly · 88 on average
122 / 150
Rustoria.co - EU Low Pop
EU · groups of 6 · monthly · 81 on average
94 / 100
[TR/EU] SKY - Solo/Duo/Trio/Quad/Max5 | Yeni Başlayanlar
EU · groups of 5 · monthly · 41 on average
271 / 275
Rustoria.co - US Low Pop
NA · groups of 6 · monthly · 30 on average
29 / 100

Quick answers

from the figures on this page

How it plays

Which map is loaded on 104KA ToP Mod?

Size 4,000 and seed 290843 define the game-generated procedural map on 104KA ToP Mod. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on 104KA ToP Mod?

The name of 104KA ToP Mod carries no gather rate. The limit on a group is 5 players. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on 104KA ToP Mod?

The force wipe is the only wipe 104KA ToP Mod takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 11 days 22 hours. A wipe once a month is set out in its tags.

What happens on 104KA ToP Mod when wipe day arrives?

At their busiest, its recent wipes averaged 50 players. The crowd on the latest wipe topped out 12 hours in. The crowd kept above half its peak to the next wipe in 100% of recent wipes.

Lists and filters

What do the server tags on 104KA ToP Mod mean?

The server browser reads these tags from 104KA ToP Mod: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): The server has 200 slots; ts5 (Group limit): Teams cap at 5 players; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include 104KA ToP Mod?

104KA ToP Mod appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks are the filters that surface it on the server list.

Server facts

Which Rust version is 104KA ToP Mod running?

Rust network protocol 2634 and build 167781 on Windows is the version 104KA ToP Mod runs. Matching the protocol is what joining needs; Steam handles the update.

Is 104KA ToP Mod online right now, and how steady has it been?

104KA ToP Mod is up, live and reachable this moment. About 10 days 3 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does 104KA ToP Mod perform?

Averaged over the last 48 hours, server fps was 92, with a low of 79. At its peak the world carried 93,753 entities: buildings, deployables and the rest. The top memory figure was 4,589 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is 104KA ToP Mod hosted?

No region is published by 104KA ToP Mod. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 185.189.255.162:35400 is its address.

Player count

Where does 104KA ToP Mod sit on the leaderboard?

Player hours over seven days put 104KA ToP Mod at #12,736, among the top 57% of ranked servers.

How many players are on 104KA ToP Mod right now?

On 104KA ToP Mod, 0 players are in and 200 slots are on the board. Its average over the past week is 0 players, peaking at 1.

Connect

How do I join 104KA ToP Mod?

In the Rust console (F1) enter client.connect 185.189.255.162:35400. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://game.104ka.ru.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts5,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players The server has 200 slots.
ts5
Group limit Teams cap at 5 players.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly It wipes monthly, alongside the force wipe from Facepunch.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.