1UP
11617servers on
Hi-score
32693players now
2UP
68fresh wipes · 3h
Player select Ready

RedLine#1 -2X LOOT- -NO LIMIT-

Online EU 185.189.255.167:35000 checked 8m ago

2x biweekly wipes moddedcarbon

Stats

Players
0/ 300
0% full
Slots
300open
300 max players
7-day avg
1
7-day average · peak 8
FPS
158
server frames a second, the latest hour; the bar fills at 60
Uptime
23h 00m
since its last restart; the bar fills at a day
Rank
#3,652
top 16% · #1356 in EU
Last wipe · new game
12d ago
biweekly schedule
Next wipe · continue?
1d 7h
Fri 30 Oct, 14:02 UTC

Players

AveragePeak
0246807:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 14:02 UTC, in 1d 7h. Its biweekly schedule tag · low confidence

14.3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 10.5

Coming wipes

1d 7h
Fri 30 Oct, 14:02 UTC
7d 12h
Thu 5 Nov, 19:00 UTC
FW
15d 7h
Fri 13 Nov, 14:02 UTC
29d 7h
Fri 27 Nov, 14:02 UTC
35d 12h
Thu 3 Dec, 19:00 UTC
FW
43d 7h
Fri 11 Dec, 14:02 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:02 UTC12d ago 5 – running 4
Thu 1 Oct, 18:40 UTC FW27d ago 3 halved by day 13 14.8 days 0
Thu 17 Sep, 23:23 UTC41d ago 5 halved by day 8 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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PROSTOJ #6 | Ресурсы x2 | Компоненты x1
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Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий
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РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2x
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Россия | Классика X2 | IMBA RUST 23.10
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Quick answers

from the figures on this page

Rules and settings

Which map is loaded on RedLine#1 -2X LOOT- -NO LIMIT-?

Size 5,000 and seed 1759884539 define the game-generated procedural map on RedLine#1 -2X LOOT- -NO LIMIT-. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on RedLine#1 -2X LOOT- -NO LIMIT-?

Gather rates here sit at 2x — RedLine#1 -2X LOOT- -NO LIMIT- says so in its own name. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on RedLine#1 -2X LOOT- -NO LIMIT-?

The prediction follows its tag, because too few of RedLine#1 -2X LOOT- -NO LIMIT-'s wipes are on record to confirm the schedule. Come Friday 30 October at 14:02 UTC, its next wipe is due. This world has been running since 12 days 16 hours. A wipe every two weeks is what its tags say.

What happens on RedLine#1 -2X LOOT- -NO LIMIT- when wipe day arrives?

The average peak across its recent wipes is 4 players. 24 hours after the latest wipe, the crowd was at its highest. 0% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 10.5.

Lists and filters

What do the server tags on RedLine#1 -2X LOOT- -NO LIMIT- mean?

gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): Slot count: 300; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): The server browser lists it under Europe; jp0 (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set are the tags RedLine#1 -2X LOOT- -NO LIMIT- publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include RedLine#1 -2X LOOT- -NO LIMIT-?

These Rust Leaderboard lists count RedLine#1 -2X LOOT- -NO LIMIT- among them: 2x Rust servers, ranked live, Best EU Rust servers and Best modded Rust servers. You can find it through these server list filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server details

Which Rust version is RedLine#1 -2X LOOT- -NO LIMIT- running?

The build behind RedLine#1 -2X LOOT- -NO LIMIT-: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is RedLine#1 -2X LOOT- -NO LIMIT- online right now, and how steady has it been?

Player one, RedLine#1 -2X LOOT- -NO LIMIT- is online as you read this. About 23 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does RedLine#1 -2X LOOT- -NO LIMIT- perform?

174 server fps on average across the last 48 hours, never dropping below 143. Up to 141,646 entities were in play, buildings and deployables among them. Memory use peaked at 4,197 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is RedLine#1 -2X LOOT- -NO LIMIT- hosted?

The EU tag on RedLine#1 -2X LOOT- -NO LIMIT- puts it in Europe. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 185.189.255.167:35000.

The crowd

Where does RedLine#1 -2X LOOT- -NO LIMIT- sit on the leaderboard?

RedLine#1 -2X LOOT- -NO LIMIT- takes #3,652 for the week's player hours and #1,356 in Europe, with a spot in the top 16% of all ranked servers.

How many players are on RedLine#1 -2X LOOT- -NO LIMIT- right now?

The live score is 0 players on RedLine#1 -2X LOOT- -NO LIMIT-, out of 300 slots. Its average over the past week is 1 players, peaking at 8. The busiest point in the last 48 hours was 14:00 UTC, averaging 5 players.

Getting in

How do I join RedLine#1 -2X LOOT- -NO LIMIT-?

Type client.connect 185.189.255.167:35000 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://redlineserver.gamestores.app for its website.

Server tags

what each one means

Published as mp300,ptrak,jp0,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players Slot count: 300.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon This server uses Carbon for plugins.

Region

EU
Europe The server browser lists it under Europe.

Other

jp0
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.