1UP
11810servers on
Hi-score
83965players now
2UP
336fresh wipes · 3h
Player select Ready

RedLine#2 -VANILLA-

Online EU 185.189.255.167:35500 checked 10m ago

biweekly wipes carbon

Stats

Players
0/ 300
0% full
Slots
300open
300 max players
7-day avg
1
7-day average · peak 6
FPS
148
server frames a second, the latest hour; the bar fills at 60
Uptime
14h 00m
since its last restart; the bar fills at a day
Rank
#3,355
top 15% · #1256 in EU
Last wipe · new game
13d ago
biweekly schedule
Next wipe · continue?
16h
Fri 30 Oct, 14:01 UTC

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 14:01 UTC, in 16h. Its biweekly schedule tag · low confidence

13.8 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 7

Coming wipes

16h
Fri 30 Oct, 14:01 UTC
6d 20h
Thu 5 Nov, 19:00 UTC
FW
14d 16h
Fri 13 Nov, 14:01 UTC
28d 16h
Fri 27 Nov, 14:01 UTC
34d 20h
Thu 3 Dec, 19:00 UTC
FW
42d 16h
Fri 11 Dec, 14:01 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:01 UTC13d ago 9 – running 0
Thu 1 Oct, 18:39 UTC FW28d ago 4 halved by day 12 14.8 days 0
Thu 17 Sep, 23:23 UTC41d ago 5 halved by day 2 13.8 days 0
Tue 15 Sep, 23:30 UTC43d ago 5 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 242 on average
635 / 725
Rustafied.com - EU Medium - Large
EU · groups of 16+ · biweekly · 130 on average
503 / 750
Rusty Moose |EU Biweekly|
EU · groups of 12+ · biweekly · 49 on average
588 / 650
Rustoria.co - EU Medium
EU · groups of 12+ · biweekly · 34 on average
375 / 425
Rustopia.gg - EU Medium
EU · groups of 12+ · biweekly · 30 on average
366 / 475
Rustafied.com - EU Medium - Small
EU · groups of 16+ · biweekly · 19 on average
258 / 300

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on RedLine#2 -VANILLA-?

RedLine#2 -VANILLA- runs a procedural map of size 5,000 with seed 2141467120, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on RedLine#2 -VANILLA-?

No gather rate appears in the name of RedLine#2 -VANILLA-. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Community is its browser listing. Plugins in play: Carbon. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on RedLine#2 -VANILLA-?

Its tag guides the prediction: not enough of RedLine#2 -VANILLA-'s wipes are on record to confirm the schedule. Friday 30 October at 14:01 UTC is the date its next wipe is due. This world has been running since 13 days 7 hours. Its tags list a wipe schedule of one wipe per two weeks.

What happens on RedLine#2 -VANILLA- when wipe day arrives?

At their busiest, its recent wipes averaged 6 players. The crowd on the latest wipe topped out 20 hours in. The crowd kept above half its peak to the next wipe in 33% of recent wipes. Day 7 is when it dropped under half on the wipes that failed to hold.

Tag guide

What do the server tags on RedLine#2 -VANILLA- mean?

The server browser reads these tags from RedLine#2 -VANILLA-: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): It holds 300 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): The server browser lists it under Europe. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include RedLine#2 -VANILLA-?

These Rust Leaderboard lists count RedLine#2 -VANILLA- among them: Best EU Rust servers and Best Rust community servers. These filters on the server list bring it up: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server details

Which Rust version is RedLine#2 -VANILLA- on?

The build behind RedLine#2 -VANILLA-: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is RedLine#2 -VANILLA- up right now, and how steady is it?

RedLine#2 -VANILLA- is up, live and reachable this moment. The uptime figure puts the last restart at roughly 14 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 15 September 2026 is when Rust Leaderboard first logged it.

How well does RedLine#2 -VANILLA- perform?

170 server fps on average across the last 48 hours, never dropping below 140. Buildings, deployables and all the rest of the world took the entity count as high as 141,391. Memory use peaked at 3,895 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is RedLine#2 -VANILLA- hosted?

In Europe, says RedLine#2 -VANILLA-, with a EU tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 185.189.255.167:35500.

The crowd

Where does RedLine#2 -VANILLA- sit in the rankings?

RedLine#2 -VANILLA- takes #3,355 for the week's player hours and #1,256 in Europe, with a spot in the top 15% of all ranked servers.

How many players are on RedLine#2 -VANILLA- right now?

0 players fill 300 slots on RedLine#2 -VANILLA- right now. Its average over the past week is 1 players, peaking at 6. The busiest point in the last 48 hours was 10:00 UTC, averaging 4 players.

Connect

How do I join RedLine#2 -VANILLA-?

In the Rust console (F1) enter client.connect 185.189.255.167:35500. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://redlineserver.gamestores.app for its website.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players It holds 300 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.