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73772players now
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HARDZONE PVE|Quest|Skills|RaidBases|15.10

Online 185.189.255.248:35300 checked 14m ago

biweekly wipes vanillamoddedoxidepve

Stats

Players
4/ 200
2% full
Slots
196open
200 max players
7-day avg
3
7-day average · peak 18
FPS
112
server frames a second, the latest hour; the bar fills at 60
Uptime
8h 03m
since its last restart; the bar fills at a day
Rank
#1,734
top 8%
Last wipe · new game
12d ago
biweekly schedule
Next wipe · continue?
1d 1h
Thu 29 Oct, 14:49 UTC

Players

AveragePeak
0246814:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 14:49 UTC, in 1d 1h. Its biweekly schedule tag · low confidence

13.9 days
usual gap
between real wipes
24
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 12

Coming wipes

1d 1h
Thu 29 Oct, 14:49 UTC
8d 5h
Thu 5 Nov, 19:00 UTC
FW
15d 1h
Thu 12 Nov, 14:49 UTC
29d 1h
Thu 26 Nov, 14:49 UTC
36d 5h
Thu 3 Dec, 19:00 UTC
FW
43d 1h
Thu 10 Dec, 14:49 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:49 UTC12d ago 24 – running 5
Thu 1 Oct, 18:09 UTC FW26d ago 24 halved by day 12 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 246 on average
102 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 236 on average
218 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 101 on average
37 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
126 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 52 on average
58 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 51 on average
21 / 250

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

A procedural map at size 4,250 is what HARDZONE PVE|Quest|Skills|RaidBases|15.10 runs, made by the game.

What are the rules and settings on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

HARDZONE PVE|Quest|Skills|RaidBases|15.10 says nothing in its name about a gather rate. Groups reach 10 players at most. pve is the mode, no player-versus-player combat. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. By its own description it is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

The prediction follows its tag, because too few of HARDZONE PVE|Quest|Skills|RaidBases|15.10's wipes are on record to confirm the schedule. Thursday 29 October at 14:49 UTC is the date its next wipe is due. 12 days 22 hours is how long the current world has been up. Its tags list a wipe schedule of one wipe per two weeks.

What happens on HARDZONE PVE|Quest|Skills|RaidBases|15.10 when wipe day arrives?

Its recent wipes drew an average of 24 players at peak. The crowd on the latest wipe topped out 3 hours in. Half the peak or more lasted until the next wipe in 0% of recent wipes. Day 12 is when it dropped under half on the wipes that failed to hold.

Lists and filters

What do the server tags on HARDZONE PVE|Quest|Skills|RaidBases|15.10 mean?

Read by the game's server browser, gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): It holds 200 slots; ts10 (Group limit): The team size limit is 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; jp0 (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set are listed under HARDZONE PVE|Quest|Skills|RaidBases|15.10. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include HARDZONE PVE|Quest|Skills|RaidBases|15.10?

HARDZONE PVE|Quest|Skills|RaidBases|15.10 appears on the following Rust Leaderboard lists: Best modded Rust servers and Rust PvE servers leaderboard. Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks are the filters that surface it on the server list.

Server details

Which Rust version is HARDZONE PVE|Quest|Skills|RaidBases|15.10 on?

The build behind HARDZONE PVE|Quest|Skills|RaidBases|15.10: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is HARDZONE PVE|Quest|Skills|RaidBases|15.10 up right now, and how steady is it?

HARDZONE PVE|Quest|Skills|RaidBases|15.10 is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 8 hours ago. Of the 168 hours in the last 7 full days it was up for 166, or 99%. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does HARDZONE PVE|Quest|Skills|RaidBases|15.10 perform?

The 48-hour average is 127 server fps; the floor was 26. Buildings, deployables and all the rest of the world took the entity count as high as 142,432. Memory use peaked at 5,688 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is HARDZONE PVE|Quest|Skills|RaidBases|15.10 hosted?

No region is published by HARDZONE PVE|Quest|Skills|RaidBases|15.10. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 185.189.255.248:35300 is its address.

The crowd

Where does HARDZONE PVE|Quest|Skills|RaidBases|15.10 sit on the leaderboard?

Player hours over seven days put HARDZONE PVE|Quest|Skills|RaidBases|15.10 at #1,734, among the top 8% of ranked servers.

How many players are on HARDZONE PVE|Quest|Skills|RaidBases|15.10 right now?

The live score is 4 players on HARDZONE PVE|Quest|Skills|RaidBases|15.10, out of 200 slots. Its average over the past week is 3 players, peaking at 18. Peak activity over the last 48 hours came at 14:00 UTC, with an average of 5 players.

How to join

How do I join HARDZONE PVE|Quest|Skills|RaidBases|15.10?

In the Rust console (F1) enter client.connect 185.189.255.248:35300. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://hardzonepve.gamestores.app/.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players It holds 200 slots.
ts10
Group limit The team size limit is 10.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla This is the game as Facepunch ships it, with rates, kits and rules untouched.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Other

jp0
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.