testing
Offline 185.189.255.249:35400 checked 29d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #16,773
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 11:31 UTC, in 4d 12h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 11:31 UTC30d ago | 1 | – | running | 1 |
| Sun 27 Sep, 07:47 UTC32d ago | 2 | held half | 2.2 days | 2 |
| Sat 26 Sep, 09:48 UTC33d ago | 2 | – | 0.9 days | 0 |
| Fri 25 Sep, 14:19 UTC34d ago | 2 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on testing?
Size 2,500 and seed 53296983 define the game-generated procedural map on testing. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on testing?
No gather rate appears in the name of testing. Groups reach 5 players at most. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on testing?
Its tag guides the prediction: not enough of testing's wipes are on record to confirm the schedule. Come Tuesday 3 November at 11:31 UTC, its next wipe is due. The world it runs now dates from 30 days 11 hours. Once a week is the wipe schedule its tags give.
What happens on testing when wipe day arrives?
Its recent wipes drew an average of 2 players at peak. 1 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 100% of recent wipes.
Tag guide
What do the server tags on testing mean?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts5 (Group limit): You can have up to 5 per team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^w (Weekly): It wipes weekly; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags testing publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include testing?
These Rust Leaderboard lists count testing among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
About the server
Which Rust version is testing on?
The build behind testing: Rust network protocol 2633 and build 165217 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is testing online right now, and how steady has it been?
testing is down this moment; the last signal came 29 days 7 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 20 September 2026.
Where in the world is testing hosted?
No region is published by testing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 185.189.255.249:35400.
The crowd
Where does testing sit on the leaderboard?
Player hours for the week place testing at #16,773, in the top 70% of every ranked server.
How many players are on testing right now?
No connection to testing: it is offline now, with the last check 29 days 7 hours ago.
Connect
How do I join testing?
Type client.connect 185.189.255.249:35400 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.