Chill_Zone
Online 185.189.255.52:35400 checked 9m ago
Stats
- Players
- 1/ 50
- 2% full
- Slots
- 49open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 415
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3d 0h
- since its last restart; the bar fills at a day
- Rank
- #7,946
- top 36%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 04:51 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 04:27 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 07:02 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 06:09 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 19:10 UTC4d ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Chill_Zone?
Chill_Zone runs a procedural map of size 2,500 with seed 187665451, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Chill_Zone?
The name of Chill_Zone carries no gather rate. The limit on a group is 10 players. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Chill_Zone?
No wipe schedule exists for Chill_Zone: it refreshes the world every few hours, and none of those resets is a wipe.
Lists and filters
What do the server tags on Chill_Zone mean?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts10 (Group limit): The team size limit is 10; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags Chill_Zone publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Chill_Zone?
These Rust Leaderboard lists count Chill_Zone among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server details
Which Rust version is Chill_Zone running?
Rust network protocol 2635 and build 168909 on Windows is the version Chill_Zone runs. Steam updates your game so it sits on the same protocol needed to join.
Is Chill_Zone online right now, and how steady has it been?
Chill_Zone is up, live and reachable this moment. The uptime figure puts the last restart at roughly 3 days ago. Of the 96 hours in the last 4 full days it was up for 87, or 91%. 24 October 2026 is when Rust Leaderboard first logged it.
How well does Chill_Zone perform?
The 48-hour average is 466 server fps; the floor was 389. Buildings, deployables and all the rest of the world took the entity count as high as 27,807. It drew up to 1,978 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Chill_Zone hosted?
No region is published by Chill_Zone. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 185.189.255.52:35400.
The crowd
Where does Chill_Zone sit in the rankings?
Player hours for the week place Chill_Zone at #7,946, in the top 36% of every ranked server.
How many players are on Chill_Zone right now?
1 players fill 50 slots on Chill_Zone right now. 1 was the high point over seven days, with 0 players on average. In the last 48 hours, 17:00 UTC drew the highest average: 1 players.
How to join
How do I join Chill_Zone?
In the Rust console (F1) enter client.connect 185.189.255.52:35400. Launch Rust from this page instead and it opens the game through Steam and joins for you.