1UP
11888servers on
Hi-score
103775players now
2UP
413fresh wipes · 3h
Player select Ready

Chill_Zone

Online 185.189.255.52:35400 checked 9m ago

monthly wipes moddedoxide

Stats

Players
1/ 50
2% full
Slots
49open
50 max players
7-day avg
0
7-day average · peak 1
FPS
415
server frames a second, the latest hour; the bar fills at 60
Uptime
3d 0h
since its last restart; the bar fills at a day
Rank
#7,946
top 36%
Last wipe · no wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe · continue?
–
resets, no wipes

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

020040060080019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 04:51 UTC3d ago – – – 0
Mon 26 Oct, 04:27 UTC3d ago – – – 0
Sun 25 Oct, 07:02 UTC4d ago – – – 0
Sun 25 Oct, 06:09 UTC4d ago – – – 0
Sat 24 Oct, 19:10 UTC4d ago – – – 1

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Quick answers

from the figures on this page

How it plays

Which map is loaded on Chill_Zone?

Chill_Zone runs a procedural map of size 2,500 with seed 187665451, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on Chill_Zone?

The name of Chill_Zone carries no gather rate. The limit on a group is 10 players. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on Chill_Zone?

No wipe schedule exists for Chill_Zone: it refreshes the world every few hours, and none of those resets is a wipe.

Lists and filters

What do the server tags on Chill_Zone mean?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts10 (Group limit): The team size limit is 10; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags Chill_Zone publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Chill_Zone?

These Rust Leaderboard lists count Chill_Zone among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server details

Which Rust version is Chill_Zone running?

Rust network protocol 2635 and build 168909 on Windows is the version Chill_Zone runs. Steam updates your game so it sits on the same protocol needed to join.

Is Chill_Zone online right now, and how steady has it been?

Chill_Zone is up, live and reachable this moment. The uptime figure puts the last restart at roughly 3 days ago. Of the 96 hours in the last 4 full days it was up for 87, or 91%. 24 October 2026 is when Rust Leaderboard first logged it.

How well does Chill_Zone perform?

The 48-hour average is 466 server fps; the floor was 389. Buildings, deployables and all the rest of the world took the entity count as high as 27,807. It drew up to 1,978 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.

Where in the world is Chill_Zone hosted?

No region is published by Chill_Zone. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 185.189.255.52:35400.

The crowd

Where does Chill_Zone sit in the rankings?

Player hours for the week place Chill_Zone at #7,946, in the top 36% of every ranked server.

How many players are on Chill_Zone right now?

1 players fill 50 slots on Chill_Zone right now. 1 was the high point over seven days, with 0 players on average. In the last 48 hours, 17:00 UTC drew the highest average: 1 players.

How to join

How do I join Chill_Zone?

In the Rust console (F1) enter client.connect 185.189.255.52:35400. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server has 50 slots.
ts10
Group limit The team size limit is 10.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly wipe here.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.