Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map
Online NA · us4 185.199.95.46:28025 checked 11m ago
Stats
- Players
- 10/ 50
- 20% full
- Slots
- 40open
- 50 max players
- 7-day avg
- 2
- 7-day average · peak 9
- FPS
- 22
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1m
- since its last restart; the bar fills at a day
- Rank
- #2,162
- top 10% · #340 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:27 UTC9h ago | – | – | running | 0 |
| Mon 19 Oct, 12:00 UTC9d ago | 15 | halved by day 3 | 9.1 days | 1 |
| Sun 11 Oct, 18:36 UTC17d ago | 9 | held half | 7.7 days | 0 |
| Sat 10 Oct, 08:04 UTC18d ago | 3 | – | 1.4 days | 0 |
| Thu 1 Oct, 12:01 UTC27d ago | 2 | held half | 8.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
The game generates a procedural map for Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map: size 4,500, seed 1337. From this page RustMaps displays it, since the same size and seed always give the same map. Its name for the map: discord.gg/ZombieLand.
What are the rules and settings on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map says nothing in its name about a gather rate. Groups reach 14 players at most. no player-versus-player combat: that is pve. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
Its tag guides the prediction: not enough of Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 9 hours is how long the current world has been up. A wipe every two weeks is what its tags say.
What happens on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map when wipe day arrives?
The average peak across its recent wipes is 9 players. On the latest wipe, 10 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 67% of recent wipes. Day 3 is when it dropped under half on the wipes that failed to hold.
Tag guide
What do the server tags on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts14 (Group limit): The team size limit is 14; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $rus4 (Region code): Region code: us4; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; NA (North America): In the server browser it sits under North America are the tags Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map appears on the following Rust Leaderboard lists: Best modded Rust servers, Rust PvE servers leaderboard, Rust zombie servers, ranked live and Best US Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Players now: At least 10.
Server details
Which Rust version is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map on?
Rust network protocol 2635 and build 168909 on Windows is the version Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map runs. Steam updates your game so it sits on the same protocol needed to join.
Is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map up right now, and how steady is it?
Player one, Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map is online as you read this. Going by the uptime it reports, the last restart was about 1 minutes ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. 13 September 2026 is when Rust Leaderboard first logged it.
How well does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map perform?
Averaged over the last 48 hours, server fps was 30, with a low of 22. Buildings, deployables and all the rest of the world took the entity count as high as 125,869. It drew up to 4,657 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map hosted?
Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map is listed in North America under its NA tag, with us4 as the region code. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 185.199.95.46:28025.
Population
Where does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map sit on the leaderboard?
Seven-day player hours rank Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map at #2,162 overall, #340 in North America, and inside the top 10% of all ranked servers.
How many players are on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map right now?
10 players fill 50 slots on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map right now. 9 was the high point over seven days, with 2 players on average. Peak activity over the last 48 hours came at 20:00 UTC, with an average of 6 players.
How to join
How do I join Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
In the Rust console (F1) enter client.connect 185.199.95.46:28025. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to http://Zombieland.io for its website.
