1UP
11631servers on
Hi-score
55495players now
2UP
132fresh wipes · 3h
Player select Ready

2[PvE]Тульский|Русский|Custom+Ивенты

Online 185.207.214.209:35100 checked 9m ago

biweekly wipes moddedoxidepve

Stats

Players
3/ 200
2% full
Slots
197open
200 max players
7-day avg
5
7-day average · peak 15
FPS
59
server frames a second, the latest hour; the bar fills at 60
Uptime
3h 56m
since its last restart; the bar fills at a day
Rank
#1,413
top 6%
Last wipe · new game
18d ago
biweekly schedule
Next wipe · continue?
6d 9h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152010:0020:0005:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608010:0020:0005:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct19 Oct22 Oct26 Oct30 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 9h. The force wipe · high confidence

0.5 days
usual gap
between real wipes
18
wipe-day peak
players, last three wipes

Coming wipes

6d 9h
Thu 5 Nov, 19:00 UTC
FW
9d 20h
Mon 9 Nov, 05:35 UTC
23d 20h
Mon 23 Nov, 05:35 UTC
34d 9h
Thu 3 Dec, 19:00 UTC
FW
37d 20h
Mon 7 Dec, 05:35 UTC

The first 48 hours of its last wipes

Mon 12 OctSun 11 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 05:35 UTC18d ago 20 – running 1
Sun 11 Oct, 18:25 UTC18d ago 17 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 241 on average
146 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
35 / 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
EU · groups of 8+ · biweekly · 27 on average
21 / 50
[EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases
EU · groups of 10+ · biweekly · 26 on average
19 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 26 on average
6 / 200
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 24 on average
30 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on 2[PvE]Тульский|Русский|Custom+Ивенты?

Size 4,096 and seed 1 define the game-generated procedural map on 2[PvE]Тульский|Русский|Custom+Ивенты. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on 2[PvE]Тульский|Русский|Custom+Ивенты?

2[PvE]Тульский|Русский|Custom+Ивенты says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as pve, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on 2[PvE]Тульский|Русский|Custom+Ивенты?

Because 2[PvE]Тульский|Русский|Custom+Ивенты's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 18 days 3 hours. Its tags list a wipe schedule of one wipe per two weeks.

What happens on 2[PvE]Тульский|Русский|Custom+Ивенты when wipe day arrives?

At their busiest, its recent wipes averaged 18 players. On the latest wipe, 38 hours in, the crowd hit its peak.

Lists and filters

What do the server tags on 2[PvE]Тульский|Русский|Custom+Ивенты mean?

Read by the game's server browser, gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under 2[PvE]Тульский|Русский|Custom+Ивенты. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include 2[PvE]Тульский|Русский|Custom+Ивенты?

These Rust Leaderboard lists count 2[PvE]Тульский|Русский|Custom+Ивенты among them: Best EU Rust servers, Best modded Rust servers and Rust PvE servers leaderboard. Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks are the filters that surface it on the server list.

Server details

Which Rust version is 2[PvE]Тульский|Русский|Custom+Ивенты on?

Rust network protocol 2635 and build 168909 on Windows is the version 2[PvE]Тульский|Русский|Custom+Ивенты runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is 2[PvE]Тульский|Русский|Custom+Ивенты up right now, and how steady is it?

Player one, 2[PvE]Тульский|Русский|Custom+Ивенты is online as you read this. The uptime figure puts the last restart at roughly 3 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 11 October 2026.

How well does 2[PvE]Тульский|Русский|Custom+Ивенты perform?

The 48-hour average is 59 server fps; the floor was 56. Up to 119,321 entities were in play, buildings and deployables among them. Memory use peaked at 3,570 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is 2[PvE]Тульский|Русский|Custom+Ивенты hosted?

No region tag comes from 2[PvE]Тульский|Русский|Custom+Ивенты, but Europe is where its name points. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 185.207.214.209:35100.

The crowd

Where does 2[PvE]Тульский|Русский|Custom+Ивенты sit in the rankings?

Player hours over seven days put 2[PvE]Тульский|Русский|Custom+Ивенты at #1,413, among the top 6% of ranked servers.

How many players are on 2[PvE]Тульский|Русский|Custom+Ивенты right now?

3 players fill 200 slots on 2[PvE]Тульский|Русский|Custom+Ивенты right now. 15 was the high point over seven days, with 5 players on average. Peak activity over the last 48 hours came at 13:00 UTC, with an average of 10 players.

Getting in

How do I join 2[PvE]Тульский|Русский|Custom+Ивенты?

In the Rust console (F1) enter client.connect 185.207.214.209:35100. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://trg.gamestores.app/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players Slot count: 200.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE Player combat is off; the world itself is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.