1UP
11630servers on
Hi-score
38873players now
2UP
102fresh wipes · 3h
Player select Ready

Building Bulletin Creative

Online 185.248.134.124:28015 checked 9m ago

moddedoxide

Stats

Players
2/ 100
2% full
Slots
98open
100 max players
7-day avg
4
7-day average · peak 15
FPS
100
server frames a second, the latest hour; the bar fills at 60
Uptime
5d 10h
since its last restart; the bar fills at a day
Rank
#1,507
top 7%
Last wipe · new game
5d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0510152008:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

025507510008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
11
wipe-day peak
players, last three wipes
80%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctSun 4 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:23 UTC5d ago 8 – running 2
Tue 13 Oct, 10:02 UTC14d ago 15 halved by day 3 9.3 days 0
Sun 4 Oct, 09:15 UTC23d ago 10 held half 9 days 0
Fri 2 Oct, 03:38 UTC26d ago 7 held half 2.2 days 0
Mon 21 Sep, 16:42 UTC36d ago 14 held half 10.5 days 2
Thu 17 Sep, 09:04 UTC40d ago 8 held half 4.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
42 / 999
81 / 999
91 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 34 on average
112 / 400
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 23 on average
17 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Building Bulletin Creative?

The game generates a procedural map for Building Bulletin Creative: size 6,000, seed 1337. From this page RustMaps displays it, since the same size and seed always give the same map. Custom Map is the map name shown.

What are the rules and settings on Building Bulletin Creative?

The name of Building Bulletin Creative carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched off.

Wipe schedule

What is the wipe schedule on Building Bulletin Creative?

Building Bulletin Creative wipes whenever it likes, so no next wipe can be predicted. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 5 days 12 hours.

What happens on Building Bulletin Creative when wipe day arrives?

At their busiest, its recent wipes averaged 11 players. On the latest wipe, 2 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 80% of recent wipes. On the wipes where it did not, the count dropped under half by day 3.

Tag guide

What do the server tags on Building Bulletin Creative mean?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags Building Bulletin Creative publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Building Bulletin Creative?

Building Bulletin Creative appears on the following Rust Leaderboard lists: Best modded Rust servers, Rust build server leaderboard and Creative Rust servers leaderboard. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week are the filters that surface it on the server list.

Server details

Which Rust version is Building Bulletin Creative on?

Rust network protocol 2635 and build 166494 on Windows is what Building Bulletin Creative runs. Steam updates your game so it sits on the same protocol needed to join.

Is Building Bulletin Creative online right now, and how steady has it been?

Right now the lights are on at Building Bulletin Creative. The uptime figure puts the last restart at roughly 5 days 10 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.

How well does Building Bulletin Creative perform?

Averaged over the last 48 hours, server fps was 100, with a low of 99. Buildings, deployables and all the rest of the world took the entity count as high as 139,310. Memory use peaked at 5,247 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Building Bulletin Creative hosted?

On region, Building Bulletin Creative publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 185.248.134.124:28015.

Population

Where does Building Bulletin Creative sit in the rankings?

Player hours for the week place Building Bulletin Creative at #1,507, in the top 7% of every ranked server.

How many players are on Building Bulletin Creative right now?

The live score is 2 players on Building Bulletin Creative, out of 100 slots. 15 was the high point over seven days, with 4 players on average. The busiest point in the last 48 hours was 20:00 UTC, averaging 13 players.

Getting in

How do I join Building Bulletin Creative?

In the Rust console (F1) enter client.connect 185.248.134.124:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://discord.com/invite/rusticated for its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs166494
Build The game build is 166494.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.