Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
Online EU 185.248.134.200:28014 checked 12m ago
Stats
- Players
- 10/ 25
- 40% full
- Slots
- 15open
- 25 max players
- 7-day avg
- 2
- 7-day average · peak 12
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4h 00m
- since its last restart; the bar fills at a day
- Rank
- #2,433
- top 11% · #940 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:01 UTC6h ago | – | – | running | 0 |
| Mon 19 Oct, 08:58 UTC10d ago | 7 | – | – | 3 |
| Wed 14 Oct, 19:21 UTC14d ago | 11 | held half | 4.6 days | 1 |
| Thu 1 Oct, 17:17 UTC FW28d ago | 57+10 queue | halved by day 1 | 13.1 days | 41 |
| Thu 1 Oct, 09:07 UTC28d ago | 57+10 queue | – | 0.3 days | 8 |
| Thu 24 Sep, 11:06 UTC35d ago | 18 | held half | 6.9 days | 5 |
| Tue 22 Sep, 19:53 UTC36d ago | 18 | – | 1.6 days | 5 |
| Thu 17 Sep, 06:19 UTC42d ago | 9 | held half | 5.6 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs a procedural map of size 4,000 with seed 201026, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map. Its name for the map: Custom Map.
What are the rules and settings on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
The name of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked carries no gather rate. 8 players is the group cap, unchanged from the game's default. build & creative is the mode, building in a sandbox, no gathering. The server browser puts it under Community. Vanilla is what it calls itself: no changed rates, kits or rules: just the game Facepunch releases. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked wipes whenever it likes, so no next wipe can be predicted. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 6 hours.
What happens on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked when wipe day arrives?
Its recent wipes drew an average of 25 players at peak. 8 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 75% of recent wipes. Day 1 is when it dropped under half on the wipes that failed to hold.
Lists and filters
Who is behind Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
The raichu.tv hostname on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked also turns up on 1 other server we track, which points to a shared operator.
What do the server tags on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked mean?
The server browser reads these tags from Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): The server has 25 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2636 (Protocol): Protocol 2636 is required; a different version cannot connect; cs169638 (Build): The game build is 169638; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^c (Creative): It is a sandbox: skip gathering and build freely; ^k (Build server): Design and practise your bases here; EU (Europe): In the server browser it sits under Europe; sc1 (Custom tag): A plugin or the owner applied this tag; it is not standard Rust. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked appears on the following Rust Leaderboard lists: Best EU Rust servers, Rust build server leaderboard, Creative Rust servers leaderboard and Best vanilla Rust servers. You can find it through these server list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10.
About the server
Which Rust version is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked on?
The build behind Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: Rust network protocol 2636 and build 169638 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked online right now, and how steady has it been?
Player one, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is online as you read this. The uptime figure puts the last restart at roughly 4 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 13 September 2026.
How well does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked perform?
Averaged over the last 48 hours, server fps was 30, with a low of 21. At its peak the world carried 97,000 entities: buildings, deployables and the rest. Memory use peaked at 2,651 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked hosted?
The EU tag on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked puts it in Europe. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 185.248.134.200:28014.
The crowd
Where does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked sit in the rankings?
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked takes #2,433 for the week's player hours and #940 in Europe, with a spot in the top 11% of all ranked servers.
How many players are on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked right now?
10 players fill 25 slots on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked right now. 12 was the high point over seven days, with 2 players on average. In the last 48 hours, 20:00 UTC drew the highest average: 9 players.
Connect
How do I join Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
Type client.connect 185.248.134.200:28014 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://discord.com/invite/rustality.
