1UP
11891servers on
Hi-score
102658players now
2UP
337fresh wipes · 3h
Player select Ready

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked

Online EU 185.248.134.200:28014 checked 12m ago

vanilla

Stats

Players
10/ 25
40% full
Slots
15open
25 max players
7-day avg
2
7-day average · peak 12
FPS
30
server frames a second, the latest hour; the bar fills at 60
Uptime
4h 00m
since its last restart; the bar fills at a day
Rank
#2,433
top 11% · #940 in EU
Last wipe · new game
6h ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeakWipe
0510152019:0004:0013:0022:0007:0016:00Wiped Thu 29 Oct, 12:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304019:0004:0013:0022:0007:0016:00Wiped Thu 29 Oct, 12:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 days
usual gap
between real wipes
14%
on rhythm
of its recent wipes
25
wipe-day peak
players, last three wipes
75%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctWed 14 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:01 UTC6h ago – – running 0
Mon 19 Oct, 08:58 UTC10d ago 7 – – 3
Wed 14 Oct, 19:21 UTC14d ago 11 held half 4.6 days 1
Thu 1 Oct, 17:17 UTC FW28d ago 57+10 queue halved by day 1 13.1 days 41
Thu 1 Oct, 09:07 UTC28d ago 57+10 queue – 0.3 days 8
Thu 24 Sep, 11:06 UTC35d ago 18 held half 6.9 days 5
Tue 22 Sep, 19:53 UTC36d ago 18 – 1.6 days 5
Thu 17 Sep, 06:19 UTC42d ago 9 held half 5.6 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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8 / 50

Quick answers

from the figures on this page

How it plays

Which map is loaded on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs a procedural map of size 4,000 with seed 201026, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map. Its name for the map: Custom Map.

What are the rules and settings on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

The name of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked carries no gather rate. 8 players is the group cap, unchanged from the game's default. build & creative is the mode, building in a sandbox, no gathering. The server browser puts it under Community. Vanilla is what it calls itself: no changed rates, kits or rules: just the game Facepunch releases. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked wipes whenever it likes, so no next wipe can be predicted. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 6 hours.

What happens on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked when wipe day arrives?

Its recent wipes drew an average of 25 players at peak. 8 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 75% of recent wipes. Day 1 is when it dropped under half on the wipes that failed to hold.

Lists and filters

Who is behind Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

The raichu.tv hostname on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked also turns up on 1 other server we track, which points to a shared operator.

What do the server tags on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked mean?

The server browser reads these tags from Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): The server has 25 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2636 (Protocol): Protocol 2636 is required; a different version cannot connect; cs169638 (Build): The game build is 169638; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^c (Creative): It is a sandbox: skip gathering and build freely; ^k (Build server): Design and practise your bases here; EU (Europe): In the server browser it sits under Europe; sc1 (Custom tag): A plugin or the owner applied this tag; it is not standard Rust. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked appears on the following Rust Leaderboard lists: Best EU Rust servers, Rust build server leaderboard, Creative Rust servers leaderboard and Best vanilla Rust servers. You can find it through these server list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10.

About the server

Which Rust version is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked on?

The build behind Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: Rust network protocol 2636 and build 169638 on Linux. Matching the protocol is what joining needs; Steam handles the update.

Is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked online right now, and how steady has it been?

Player one, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is online as you read this. The uptime figure puts the last restart at roughly 4 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 13 September 2026.

How well does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked perform?

Averaged over the last 48 hours, server fps was 30, with a low of 21. At its peak the world carried 97,000 entities: buildings, deployables and the rest. Memory use peaked at 2,651 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked hosted?

The EU tag on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked puts it in Europe. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 185.248.134.200:28014.

The crowd

Where does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked sit in the rankings?

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked takes #2,433 for the week's player hours and #940 in Europe, with a spot in the top 11% of all ranked servers.

How many players are on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked right now?

10 players fill 25 slots on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked right now. 12 was the high point over seven days, with 2 players on average. In the last 48 hours, 20:00 UTC drew the highest average: 9 players.

Connect

How do I join Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Type client.connect 185.248.134.200:28014 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://discord.com/invite/rustality.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2636,^v,^c,^k,EU,gmrust,cs169638,sc1,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players The server has 25 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2636
Protocol Protocol 2636 is required; a different version cannot connect.
cs169638
Build The game build is 169638.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla No changed rates, kits or rules: just the game Facepunch releases.

Gameplay

^c
Creative It is a sandbox: skip gathering and build freely.
^k
Build server Design and practise your bases here.

Region

EU
Europe In the server browser it sits under Europe.

Other

sc1
Custom tag A plugin or the owner applied this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.