1UP
11628servers on
Hi-score
37815players now
2UP
103fresh wipes · 3h
Player select Out

Defcon_Server

Offline 187.170.251.198:28015 checked 23d ago

Stats

Players
1/ 3
33% full
Slots
2open
3 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#14,431
top 64%
Last wipe · new game
24d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct6 Oct9 Oct12 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.5 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:52 UTC24d ago 1 – running 0
Mon 28 Sep, 01:19 UTC30d ago 1 – 5.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 534 on average
307 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 322 on average
20 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 321 on average
18 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
196 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
98 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
28 / 100

Quick answers

from the figures on this page

How it plays

Which map is loaded on Defcon_Server?

Defcon_Server runs on a map the game generates procedurally.

What are the rules and settings on Defcon_Server?

Defcon_Server says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. The server browser puts it under Community. VAC is off, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on Defcon_Server?

Too few of Defcon_Server's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 24 days 16 hours.

What happens on Defcon_Server when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. On the latest wipe, 1 hours in, the crowd hit its peak.

Tags

What do the server tags on Defcon_Server mean?

gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): It holds 3 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set are the tags Defcon_Server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Defcon_Server?

Defcon_Server appears on the following Rust Leaderboard lists: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

Which Rust version is Defcon_Server running?

The build behind Defcon_Server: Rust network protocol 2634 and build 166652 on Windows. Steam updates your game so it sits on the same protocol needed to join.

Is Defcon_Server online right now, and how steady has it been?

Defcon_Server is down this moment; the last signal came 23 days 4 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 27 September 2026 is when Rust Leaderboard first logged it.

Where in the world is Defcon_Server hosted?

No region is published by Defcon_Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 187.170.251.198:28015.

Player count

Where does Defcon_Server sit in the rankings?

Player hours for the week place Defcon_Server at #14,431, in the top 64% of every ranked server.

How many players are on Defcon_Server right now?

Right now Defcon_Server is not online, and its last appearance was 23 days 4 hours ago.

How to join

How do I join Defcon_Server?

Type client.connect 187.170.251.198:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp3
Max players It holds 3 slots.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.