SAKHALIN_ONLINE
Offline 188.113.164.74:28015 checked 19h ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 79
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 23h 54m
- since its last restart; the bar fills at a day
- Rank
- #12,734
- top 57%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 10:36 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on SAKHALIN_ONLINE?
The game generates a procedural map for SAKHALIN_ONLINE: size 4,000, seed 383838. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on SAKHALIN_ONLINE?
No gather rate appears in the name of SAKHALIN_ONLINE. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. Community is its browser listing. By its own description it is vanilla: no changed rates, kits or rules: just the game Facepunch releases. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on SAKHALIN_ONLINE?
Wipes on SAKHALIN_ONLINE come once a month, with the force wipe and no other. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. This world has been running since 6 days 19 hours. Its tags give a monthly wipe schedule.
What happens on SAKHALIN_ONLINE when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. On the latest wipe, 3 hours in, the crowd hit its peak.
Tag guide
What do the server tags on SAKHALIN_ONLINE mean?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases are the tags SAKHALIN_ONLINE publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include SAKHALIN_ONLINE?
These Rust Leaderboard lists count SAKHALIN_ONLINE among them: Best Rust community servers and Best vanilla Rust servers. Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week are the filters that surface it on the server list.
About the server
Which Rust version is SAKHALIN_ONLINE on?
Rust network protocol 2634 and build 167584 on Windows is what SAKHALIN_ONLINE runs. Matching the protocol is what joining needs; Steam handles the update.
Is SAKHALIN_ONLINE online right now, and how steady has it been?
SAKHALIN_ONLINE is down this moment; the last signal came 19 hours ago. Going by the uptime it reports, the last restart was about 23 hours ago. Of the 168 hours in the last 7 full days it was up for 152, or 90%. 13 October 2026 is when Rust Leaderboard first logged it.
How well does SAKHALIN_ONLINE perform?
Averaged over the last 48 hours, server fps was 91, with a low of 72. At its peak the world carried 94,956 entities: buildings, deployables and the rest. The top memory figure was 2,524 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is SAKHALIN_ONLINE hosted?
No region is published by SAKHALIN_ONLINE. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 188.113.164.74:28015.
Player count
Where does SAKHALIN_ONLINE sit in the rankings?
Player hours over seven days put SAKHALIN_ONLINE at #12,734, among the top 57% of ranked servers.
How many players are on SAKHALIN_ONLINE right now?
Right now SAKHALIN_ONLINE is not online, and its last appearance was 19 hours ago. Seven days back: an average of 0 players, a peak of 1.
Getting in
How do I join SAKHALIN_ONLINE?
In the Rust console (F1) enter client.connect 188.113.164.74:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.