Test
Offline 188.138.209.216:28015 checked 10d ago
Stats
- Players
- 0/ 1
- 0% full
- Slots
- 1open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,248
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Test?
A procedural map, generated by the game, is what Test runs.
What are the rules and settings on Test?
The name of Test carries no gather rate. Nothing is published about a group cap. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. Community is its browser listing. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Test?
Test has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 11 days 2 hours.
Tags
What do the server tags on Test mean?
The server browser reads these tags from Test: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; v2556 (Protocol): Your game must run protocol 2556 to join; cs104071 (Build): The game build is 104071; ptrak (Networking): It uses RakNet, the default network layer of the game; $rpol (Region code): pol is the region code for this server. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Test?
These Rust Leaderboard lists count Test among them: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.
About the server
Which Rust version is Test on?
Rust network protocol 2556 and build 104071 on Windows is the version Test runs. Steam updates your game so it sits on the same protocol needed to join.
Is Test online right now, and how steady has it been?
Player one, Test is offline as you read this, last spotted 10 days 21 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 18 October 2026.
Where in the world is Test hosted?
There is no region published by Test; the region code it gives is pol. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 188.138.209.216:28015.
Player count
Where does Test sit on the leaderboard?
Player hours for the week place Test at #15,248, in the top 69% of every ranked server.
How many players are on Test right now?
No connection to Test: it is offline now, with the last check 10 days 21 hours ago.
Connect
How do I join Test?
In the Rust console (F1) enter client.connect 188.138.209.216:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.