test
Offline 188.146.134.14:28015 checked 30d ago
Stats
- Players
- 1/ 2
- 50% full
- Slots
- 1open
- 2 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,533
- top 61%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on test?
The game generates a procedural map for test.
What are the rules and settings on test?
The name of test carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on test?
test has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 30 days 21 hours.
Tag guide
What do the server tags on test mean?
gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set are the tags test publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include test?
test appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
Which Rust version is test on?
Rust network protocol 2633 and build 165217 on Windows is what test runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is test online right now, and how steady has it been?
No sign of test right now, with 30 days 12 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 27 September 2026.
Where in the world is test hosted?
Nothing about a region is published by test. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 188.146.134.14:28015.
The crowd
Where does test sit in the rankings?
Player hours over seven days put test at #14,533, among the top 61% of ranked servers.
How many players are on test right now?
No connection to test: it is offline now, with the last check 30 days 12 hours ago.
How to join
How do I join test?
In the Rust console (F1) enter client.connect 188.146.134.14:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.