TEST
Offline 188.190.74.187:28015 checked 43d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #12,835
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on TEST?
The game generates a procedural map for TEST.
What are the rules and settings on TEST?
The name of TEST carries no gather rate. The game's default applies: groups of 8 players at most. the usual game, with gathering, building and raiding: that is survival. Fighting and raiding between players are allowed. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on TEST?
Too few of TEST's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 43 days 22 hours is how long the current world has been up.
Lists and filters
What do the server tags on TEST mean?
The server browser reads these tags from TEST: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include TEST?
TEST appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Which Rust version is TEST on?
The build behind TEST: Rust network protocol 2633 and build 163794 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is TEST up right now, and how steady is it?
No sign of TEST right now, with 43 days 16 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 14 September 2026.
Where in the world is TEST hosted?
No region is published by TEST. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 188.190.74.187:28015.
Player count
Where does TEST sit on the leaderboard?
Player hours for the week place TEST at #12,835, in the top – of every ranked server.
How many players are on TEST right now?
TEST is offline at the moment; the last sighting was 43 days 16 hours ago.
Getting in
How do I join TEST?
In the Rust console (F1) enter client.connect 188.190.74.187:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.