test
Offline 188.232.72.205:28015 checked 7d ago
Stats
- Players
- 0/ 15
- 0% full
- Slots
- 15open
- 15 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,335
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on test?
test runs on a map the game generates procedurally.
What are the rules and settings on test?
test says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. the usual game, with gathering, building and raiding: that is survival. Fighting and raiding between players are allowed. Community is its browser listing. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on test?
Too few of test's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 17 days 23 hours is how long the current world has been up.
Lists and filters
What do the server tags on test mean?
The server browser reads these tags from test: gmrust (Game mode): Survival, standard Rust style; mp15 (Max players): Slot count: 15; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): Build: 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include test?
test appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Which Rust version is test running?
The build behind test: Rust network protocol 2634 and build 167781 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is test up right now, and how steady is it?
Player one, test is offline as you read this, last spotted 7 days ago. Of the 168 hours in the last 7 full days it was up for 3, or 2%. 11 October 2026 is when Rust Leaderboard first logged it.
Where in the world is test hosted?
On region, test publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 188.232.72.205:28015.
Player count
Where does test sit on the leaderboard?
Player hours over seven days put test at #15,335, among the top 69% of ranked servers.
How many players are on test right now?
No connection to test: it is offline now, with the last check 7 days ago. Over seven days, players averaged 0.
Getting in
How do I join test?
In the Rust console (F1) enter client.connect 188.232.72.205:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.