1UP
11866servers on
Hi-score
102609players now
2UP
551fresh wipes · 3h
Player select Out

LOCAL-TEST-DO-NOT-JOIN

Offline 188.29.127.80:28215 checked 30d ago

Stats

Players
0/ 2
0% full
Slots
2open
2 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#16,917
top 71%
Last wipe · new game
30d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 510 on average
307 / 325
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
385 / 425
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
926 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
45 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
979 / 1000
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
780 / 800

Quick answers

from the figures on this page

Settings and map

Which map is loaded on LOCAL-TEST-DO-NOT-JOIN?

A procedural map, generated by the game, is what LOCAL-TEST-DO-NOT-JOIN runs.

What are the rules and settings on LOCAL-TEST-DO-NOT-JOIN?

The name of LOCAL-TEST-DO-NOT-JOIN carries no gather rate. 8 players is the group cap, unchanged from the game's default. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Community is its browser listing. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on LOCAL-TEST-DO-NOT-JOIN?

The record of LOCAL-TEST-DO-NOT-JOIN's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 30 days 19 hours.

Tags

What do the server tags on LOCAL-TEST-DO-NOT-JOIN mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank are listed under LOCAL-TEST-DO-NOT-JOIN. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include LOCAL-TEST-DO-NOT-JOIN?

Best Rust community servers are the Rust Leaderboard lists that include LOCAL-TEST-DO-NOT-JOIN. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.

About the server

Which Rust version is LOCAL-TEST-DO-NOT-JOIN on?

Rust network protocol 2633 and build 165217 on Windows is the version LOCAL-TEST-DO-NOT-JOIN runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is LOCAL-TEST-DO-NOT-JOIN online right now, and how steady has it been?

No sign of LOCAL-TEST-DO-NOT-JOIN right now, with 30 days 16 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 29 September 2026.

Where in the world is LOCAL-TEST-DO-NOT-JOIN hosted?

Nothing about a region is published by LOCAL-TEST-DO-NOT-JOIN. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 188.29.127.80:28215.

The crowd

Where does LOCAL-TEST-DO-NOT-JOIN sit on the leaderboard?

Player hours for the week place LOCAL-TEST-DO-NOT-JOIN at #16,917, in the top 71% of every ranked server.

How many players are on LOCAL-TEST-DO-NOT-JOIN right now?

No connection to LOCAL-TEST-DO-NOT-JOIN: it is offline now, with the last check 30 days 16 hours ago.

Getting in

How do I join LOCAL-TEST-DO-NOT-JOIN?

In the Rust console (F1) enter client.connect 188.29.127.80:28215. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players It holds 2 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.