Building
Online SA 190.102.40.72:25713 checked 11m ago
Stats
- Players
- 0/ 2
- 0% full
- Slots
- 2open
- 2 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 60
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 9h 00m
- since its last restart; the bar fills at a day
- Rank
- #15,310
- top 69% · #204 in SA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 07:09 UTC, in 13h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:09 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Building?
The game generates a procedural map for Building: size 2,500, seed 1. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Building?
Building says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Carbon plugins are running. By its own description it is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Building?
Its tag guides the prediction: not enough of Building's wipes are on record to confirm the schedule. Come Friday 30 October at 07:09 UTC, its next wipe is due. The world it runs now dates from 27 days 10 hours. Once a fortnight is the wipe rhythm recorded in its tags.
What happens on Building when wipe day arrives?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours in.
Lists and filters
What do the server tags on Building mean?
gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^b (Biweekly): Every fortnight brings a wipe; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; SA (South America): In the server browser it sits under South America are the tags Building publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Building?
These Rust Leaderboard lists count Building among them: Best modded Rust servers and Rust build server leaderboard. Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks are the filters that surface it on the server list.
Server details
Which Rust version is Building on?
Rust network protocol 2635 and build 168909 on Linux is the version Building runs. Steam updates your game so it sits on the same protocol needed to join.
Is Building online right now, and how steady has it been?
Right now the lights are on at Building. The uptime figure puts the last restart at roughly 9 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 23 September 2026.
How well does Building perform?
60 server fps on average across the last 48 hours, never dropping below 59. At its peak the world carried 30,875 entities: buildings, deployables and the rest. Memory use peaked at 1,967 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Building hosted?
The SA tag on Building puts it in South America. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 190.102.40.72:25713 is its address.
The crowd
Where does Building sit on the leaderboard?
Building takes #15,310 for the week's player hours and #204 in South America, with a spot in the top 69% of all ranked servers.
How many players are on Building right now?
On Building, 0 players are in and 2 slots are on the board. A seven-day average of 0 players is the score here.
Connect
How do I join Building?
In the Rust console (F1) enter client.connect 190.102.40.72:25713. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://reishosting.com.br/ for its website.