1UP
11891servers on
Hi-score
103453players now
2UP
409fresh wipes · 3h
Player select Out

TagMapServer

Offline 190.111.127.52:28015 checked 6d ago

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,289
top 69%
Last wipe · new game
6d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:48 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 510 on average
316 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
433 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
959 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
48 / 100
eulongtest (private perf box)
EU · groups of 14+ · monthly · 267 on average
0 / 8
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
984 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on TagMapServer?

The game generates a procedural map for TagMapServer.

What are the rules and settings on TagMapServer?

TagMapServer says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser puts it under Community. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on TagMapServer?

TagMapServer has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 6 days 23 hours is how long the current world has been up.

What happens on TagMapServer when wipe day arrives?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours in, the crowd hit its peak.

Lists and filters

What do the server tags on TagMapServer mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set are listed under TagMapServer. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include TagMapServer?

TagMapServer appears on the following Rust Leaderboard lists: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week are the filters that surface it on the server list.

About the server

Which Rust version is TagMapServer on?

The build behind TagMapServer: Rust network protocol 2634 and build 167781 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is TagMapServer online right now, and how steady has it been?

No sign of TagMapServer right now, with 6 days 23 hours since it was last seen. It was up 0% of the time over the last 6 full days: 0 of 144 hours on. The first record Rust Leaderboard has of it is 22 October 2026.

Where in the world is TagMapServer hosted?

On region, TagMapServer publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 190.111.127.52:28015.

Player count

Where does TagMapServer sit on the leaderboard?

Player hours for the week place TagMapServer at #15,289, in the top 69% of every ranked server.

How many players are on TagMapServer right now?

No connection to TagMapServer: it is offline now, with the last check 6 days 23 hours ago. A seven-day average of 0 players is the score here.

How to join

How do I join TagMapServer?

Type client.connect 190.111.127.52:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.