1UP
11722servers on
Hi-score
54556players now
2UP
136fresh wipes · 3h
Player select Ready

[EU/SWE] Playstar - SOLO - HARDCORE

Online EU 192.121.44.102:28016 checked 8m ago

teams off biweekly wipes oxidehardcorepremium

Stats

Players
3/ 50
6% full
Slots
47open
50 max players
7-day avg
2
7-day average · peak 8
FPS
60
server frames a second, the latest hour; the bar fills at 60
Uptime
19h 29m
since its last restart; the bar fills at a day
Rank
#1,986
top 9% · #767 in EU
Last wipe · new game
12d ago
biweekly schedule
Next wipe · continue?
8d 19h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246800:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 5

Coming wipes

8d 19h
Thu 5 Nov, 19:00 UTC
FW
15d 16h
Thu 12 Nov, 16:40 UTC
36d 19h
Thu 3 Dec, 19:00 UTC
FW
43d 16h
Thu 10 Dec, 16:40 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:40 UTC12d ago 7 – running 1
Thu 1 Oct, 22:04 UTC FW26d ago 8 halved by day 5 13.8 days 0
Thu 17 Sep, 16:35 UTC40d ago 5 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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EU · groups of 12+ · biweekly · 279 on average
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Rustafied.com - EU Medium - Large
EU · groups of 16+ · biweekly · 154 on average
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Rusty Moose |EU Biweekly|
EU · groups of 12+ · biweekly · 38 on average
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Rustoria.co - EU Medium
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РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10
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Rustopia.gg - EU Medium
EU · groups of 12+ · biweekly · 21 on average
5 / 200

Quick answers

from the figures on this page

Settings and map

Which map is loaded on [EU/SWE] Playstar - SOLO - HARDCORE?

Size 3,600, procedural, generated by the game, on [EU/SWE] Playstar - SOLO - HARDCORE.

What are the rules and settings on [EU/SWE] Playstar - SOLO - HARDCORE?

The name of [EU/SWE] Playstar - SOLO - HARDCORE carries no gather rate. Nothing is published about a group cap. It plays as hardcore, Facepunch at its hardest. Fighting and raiding between players are allowed. Community is its browser listing. It runs plugins: Oxide. Join only if you hold Rust's premium status. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on [EU/SWE] Playstar - SOLO - HARDCORE?

Wipes on [EU/SWE] Playstar - SOLO - HARDCORE come every 4 weeks on Thursday at 16:40 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. This world has been running since 12 days 7 hours. Its tags list a wipe schedule of one wipe per two weeks.

What happens on [EU/SWE] Playstar - SOLO - HARDCORE when wipe day arrives?

Its recent wipes drew an average of 7 players at peak. 20 hours after the latest wipe, the crowd was at its highest. 50% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 5.

Tags

What do the server tags on [EU/SWE] Playstar - SOLO - HARDCORE mean?

gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp50 (Max players): Slot count: 50; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^b (Biweekly): It wipes once a fortnight; ^q (Premium): Join only if you hold Rust's premium status; ^o (Oxide): Plugins run through Oxide (uMod) on this server; EU (Europe): The server browser lists it under Europe are the tags [EU/SWE] Playstar - SOLO - HARDCORE publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include [EU/SWE] Playstar - SOLO - HARDCORE?

[EU/SWE] Playstar - SOLO - HARDCORE appears on the following Rust Leaderboard lists: Best EU Rust servers and Best Rust community servers. Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks are the filters that surface it on the server list.

Server details

Which Rust version is [EU/SWE] Playstar - SOLO - HARDCORE running?

Rust network protocol 2635 and build 168909 on Linux is what [EU/SWE] Playstar - SOLO - HARDCORE runs. Steam updates your game so it sits on the same protocol needed to join.

Is [EU/SWE] Playstar - SOLO - HARDCORE online right now, and how steady has it been?

Right now the lights are on at [EU/SWE] Playstar - SOLO - HARDCORE. The uptime figure puts the last restart at roughly 19 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.

How well does [EU/SWE] Playstar - SOLO - HARDCORE perform?

The 48-hour average is 59 server fps; the floor was 55. At its peak the world carried 84,757 entities: buildings, deployables and the rest. It drew up to 2,654 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is [EU/SWE] Playstar - SOLO - HARDCORE hosted?

The EU tag on [EU/SWE] Playstar - SOLO - HARDCORE puts it in Europe. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 192.121.44.102:28016.

Population

Where does [EU/SWE] Playstar - SOLO - HARDCORE sit in the rankings?

Player hours over seven days give [EU/SWE] Playstar - SOLO - HARDCORE #1,986 worldwide, #767 in Europe, and the top 9% of ranked servers.

How many players are on [EU/SWE] Playstar - SOLO - HARDCORE right now?

On [EU/SWE] Playstar - SOLO - HARDCORE, 3 players are in and 50 slots are on the board. 8 was the high point over seven days, with 2 players on average. The busiest point in the last 48 hours was 17:00 UTC, averaging 6 players.

Getting in

How do I join [EU/SWE] Playstar - SOLO - HARDCORE?

Type client.connect 192.121.44.102:28016 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Join only if you hold Rust's premium status. You can find it at https://discord.com/invite/gxJm7Pv.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,gmhardcore,cs168909,^q,ts0,^o

Game

gmhardcore
Game mode The ruleset is hardcore, a harsher one.
mp50
Max players Slot count: 50.
ts0
Group limit Teams are disabled.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^q
Premium Join only if you hold Rust's premium status.
^o
Oxide Plugins run through Oxide (uMod) on this server.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.