1UP
11692servers on
Hi-score
37024players now
2UP
87fresh wipes · 3h
Player select Ready

[EU/SWE] Playstar - SOLO - LARGE MAP

Online EU 192.121.44.42:28016 checked 11m ago

biweekly wipes vanillaoxidepremium

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
9
7-day average · peak 24
FPS
55
server frames a second, the latest hour; the bar fills at 60
Uptime
22h 26m
since its last restart; the bar fills at a day
Rank
#974
top 4% · #421 in EU
Last wipe · new game
13d ago
biweekly schedule
Next wipe · continue?
7d 16h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152003:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
32
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 9

Coming wipes

7d 16h
Thu 5 Nov, 19:00 UTC
FW
14d 13h
Thu 12 Nov, 16:39 UTC
35d 16h
Thu 3 Dec, 19:00 UTC
FW
42d 13h
Thu 10 Dec, 16:39 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:39 UTC13d ago 34 – running 5
Thu 1 Oct, 18:45 UTC FW27d ago 33 halved by day 8 13.9 days 5
Thu 17 Sep, 16:55 UTC41d ago 28 halved by day 10 14.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
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Rustafied.com - EU Medium - Large
EU · groups of 16+ · biweekly · 130 on average
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Rusty Moose |EU Biweekly|
EU · groups of 12+ · biweekly · 30 on average
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Rustoria.co - EU Medium
EU · groups of 12+ · biweekly · 25 on average
8 / 200
Владивосток | ДЛЯ НОВИЧКОВ | INSOMNIS
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РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10
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1 / 200

Quick answers

from the figures on this page

How it plays

Which map is loaded on [EU/SWE] Playstar - SOLO - LARGE MAP?

Size 5,000 and seed 3587689 define the game-generated procedural map on [EU/SWE] Playstar - SOLO - LARGE MAP. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on [EU/SWE] Playstar - SOLO - LARGE MAP?

[EU/SWE] Playstar - SOLO - LARGE MAP says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Community is its browser listing. It runs plugins: Oxide. Vanilla is what it calls itself: vanilla Rust: no altered rates, kits or rules from Facepunch's release. Access is limited to players with premium status in Rust. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on [EU/SWE] Playstar - SOLO - LARGE MAP?

The wipe rhythm on [EU/SWE] Playstar - SOLO - LARGE MAP is every 4 weeks on Thursday at 16:39 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 13 days 10 hours. Its tags list a wipe schedule of one wipe per two weeks.

What happens on [EU/SWE] Playstar - SOLO - LARGE MAP when wipe day arrives?

Its recent wipes drew an average of 32 players at peak. 28 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 9.

Tags

What do the server tags on [EU/SWE] Playstar - SOLO - LARGE MAP mean?

The server browser reads these tags from [EU/SWE] Playstar - SOLO - LARGE MAP: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^q (Premium): Access is limited to players with premium status in Rust; ^o (Oxide): This server uses Oxide (uMod) for plugins; EU (Europe): Europe is the region it appears under in the server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include [EU/SWE] Playstar - SOLO - LARGE MAP?

[EU/SWE] Playstar - SOLO - LARGE MAP appears on the following Rust Leaderboard lists: Best EU Rust servers, Best Rust community servers and Best vanilla Rust servers. Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks are the filters that surface it on the server list.

Server facts

Which Rust version is [EU/SWE] Playstar - SOLO - LARGE MAP running?

Rust network protocol 2635 and build 168909 on Linux is the version [EU/SWE] Playstar - SOLO - LARGE MAP runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is [EU/SWE] Playstar - SOLO - LARGE MAP online right now, and how steady has it been?

Right now the lights are on at [EU/SWE] Playstar - SOLO - LARGE MAP. About 22 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 13 September 2026.

How well does [EU/SWE] Playstar - SOLO - LARGE MAP perform?

The 48-hour average is 56 server fps; the floor was 47. Up to 190,367 entities were in play, buildings and deployables among them. The top memory figure was 5,299 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is [EU/SWE] Playstar - SOLO - LARGE MAP hosted?

In Europe, says [EU/SWE] Playstar - SOLO - LARGE MAP, with a EU tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 192.121.44.42:28016.

Population

Where does [EU/SWE] Playstar - SOLO - LARGE MAP sit on the leaderboard?

Seven-day player hours rank [EU/SWE] Playstar - SOLO - LARGE MAP at #974 overall, #421 in Europe, and inside the top 4% of all ranked servers.

How many players are on [EU/SWE] Playstar - SOLO - LARGE MAP right now?

0 players fill 50 slots on [EU/SWE] Playstar - SOLO - LARGE MAP right now. 24 was the high point over seven days, with 9 players on average. Peak activity over the last 48 hours came at 21:00 UTC, with an average of 12 players.

How to join

How do I join [EU/SWE] Playstar - SOLO - LARGE MAP?

In the Rust console (F1) enter client.connect 192.121.44.42:28016. Launch Rust from this page instead and it opens the game through Steam and joins for you. Access is limited to players with premium status in Rust. Head to https://discord.com/invite/gxJm7Pv for its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^v
Vanilla Vanilla Rust: no altered rates, kits or rules from Facepunch's release.

Mods and access

^q
Premium Access is limited to players with premium status in Rust.
^o
Oxide This server uses Oxide (uMod) for plugins.

Region

EU
Europe Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.