MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]
Offline 192.210.199.98:7051 checked 31d ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #16,818
- top 72%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] runs on a map the game generates procedurally.
What are the rules and settings on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
The record of MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]'s wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 49 days 20 hours is how long the current world has been up.
Tag guide
What do the server tags on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] mean?
The server browser reads these tags from MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
These Rust Leaderboard lists count MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] among them: Best modded Rust servers and Best US Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] running?
Rust network protocol 2633 and build 165217 on Linux is the version MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] online right now, and how steady has it been?
MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] is down this moment; the last signal came 31 days 18 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 26 September 2026.
Where in the world is MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] hosted?
The name of MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] points to North America, though it publishes no region tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 192.210.199.98:7051 is its address.
Player count
Where does MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] sit in the rankings?
Player hours over seven days put MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] at #16,818, among the top 72% of ranked servers.
How many players are on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] right now?
No connection to MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]: it is offline now, with the last check 31 days 18 hours ago.
Getting in
How do I join MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
Type client.connect 192.210.199.98:7051 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.