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A Shockbyte Rust Server

Online 192.99.75.108:25451 checked 7m ago

Stats

Players
2/ 25
8% full
Slots
23open
25 max players
7-day avg
2
7-day average · peak 9
FPS
218
server frames a second, the latest hour; the bar fills at 60
Uptime
17h 22m
since its last restart; the bar fills at a day
Rank
#4,381
top 20%
Last wipe · new game
18h ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeakWipe
02.557.51000:0015:0022:0003:0009:0015:00Wiped Wed 28 Oct, 00:00 UTCWIPEWiped Wed 28 Oct, 21:13 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040000:0015:0022:0003:0009:0015:00Wiped Wed 28 Oct, 00:00 UTCWIPEWiped Wed 28 Oct, 21:13 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k28 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 21:13 UTC19h ago – – running 0
Wed 28 Oct, 00:21 UTC1d ago – – – 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
427 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
460 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
983 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
64 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
989 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
29 / 250

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on A Shockbyte Rust Server?

The game generates a procedural map for A Shockbyte Rust Server: size 2,500, seed 1. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. It is listed as a community server in the browser. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on A Shockbyte Rust Server?

Too few of A Shockbyte Rust Server's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 18 hours is how long the current world has been up.

Tag guide

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): It holds 25 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set are the tags A Shockbyte Rust Server publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?

Best Rust community servers are the Rust Leaderboard lists that include A Shockbyte Rust Server. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours are the filters that surface it on the server list.

About the server

Which Rust version is A Shockbyte Rust Server running?

The build behind A Shockbyte Rust Server: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is A Shockbyte Rust Server online right now, and how steady has it been?

Player one, A Shockbyte Rust Server is online as you read this. About 17 hours ago is when it last restarted, judged by the uptime it reports. The first record Rust Leaderboard has of it is 28 October 2026.

How well does A Shockbyte Rust Server perform?

The 48-hour average is 226 server fps; the floor was 147. Buildings, deployables and all the rest of the world took the entity count as high as 93,000. Memory use peaked at 3,163 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is A Shockbyte Rust Server hosted?

On region, A Shockbyte Rust Server publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 192.99.75.108:25451 is its address.

Population

Where does A Shockbyte Rust Server sit in the rankings?

Player hours for the week place A Shockbyte Rust Server at #4,381, in the top 20% of every ranked server.

How many players are on A Shockbyte Rust Server right now?

The live score is 2 players on A Shockbyte Rust Server, out of 25 slots. 9 was the high point over seven days, with 2 players on average. In the last 48 hours, 02:00 UTC drew the highest average: 9 players.

Connect

How do I join A Shockbyte Rust Server?

In the Rust console (F1) enter client.connect 192.99.75.108:25451. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players It holds 25 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.