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11741servers on
Hi-score
62626players now
2UP
195fresh wipes · 3h
Player select Ready

zombie land 2x no offline

Online 192.99.75.110:24386 checked 11m ago

2x moddedoxide

Stats

Players
0/ 20
0% full
Slots
20open
20 max players
7-day avg
0
7-day average · peak 1
FPS
226
server frames a second, the latest hour; the bar fills at 60
Uptime
2h 09m
since its last restart; the bar fills at a day
Rank
#14,305
top 64%
Last wipe · new game
27d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:24 UTC27d ago 3 – running 0
Wed 30 Sep, 18:38 UTC28d ago 3 – 0.9 days 2
Tue 29 Sep, 22:40 UTC29d ago 3 – 0.8 days 1
Tue 29 Sep, 06:13 UTC30d ago 2 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 820 on average
758 / 800
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 606 on average
418 / 400
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 375 on average
95 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 352 on average
163 / 180
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 332 on average
990 / 1090
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 315 on average
166 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on zombie land 2x no offline?

The game generates a procedural map for zombie land 2x no offline: size 3,500, seed 1234567. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on zombie land 2x no offline?

Gather rates here sit at 2x — zombie land 2x no offline says so in its own name. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on zombie land 2x no offline?

There is no telling the next wipe on zombie land 2x no offline: it wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 27 days 15 hours.

What happens on zombie land 2x no offline when wipe day arrives?

The average peak across its recent wipes is 3 players. The crowd on the latest wipe topped out 1 hours in.

Tags

What do the server tags on zombie land 2x no offline mean?

The server browser reads these tags from zombie land 2x no offline: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): The server has 20 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include zombie land 2x no offline?

These Rust Leaderboard lists count zombie land 2x no offline among them: 2x Rust servers, ranked live, Best modded Rust servers and Rust zombie servers, ranked live. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x are the filters that surface it on the server list.

Server facts

Which Rust version is zombie land 2x no offline on?

Rust network protocol 2635 and build 168909 on Linux is what zombie land 2x no offline runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is zombie land 2x no offline online right now, and how steady has it been?

zombie land 2x no offline is up, live and reachable this moment. About 2 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 29 September 2026 is when Rust Leaderboard first logged it.

How well does zombie land 2x no offline perform?

198 server fps on average across the last 48 hours, never dropping below 65. Up to 75,971 entities were in play, buildings and deployables among them. It drew up to 4,128 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is zombie land 2x no offline hosted?

Nothing about a region is published by zombie land 2x no offline. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 192.99.75.110:24386.

Player count

Where does zombie land 2x no offline sit in the rankings?

Player hours for the week place zombie land 2x no offline at #14,305, in the top 64% of every ranked server.

How many players are on zombie land 2x no offline right now?

The live score is 0 players on zombie land 2x no offline, out of 20 slots. Its average over the past week is 0 players, peaking at 1.

How to join

How do I join zombie land 2x no offline?

In the Rust console (F1) enter client.connect 192.99.75.110:24386. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players The server has 20 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.