[UA/EU] TRUERUST | Classic | Vanilla | Monthly
Online EU 193.142.159.69:28010 checked 8m ago
Stats
- Players
- 2/ 50
- 4% full
- Slots
- 48open
- 50 max players
- 7-day avg
- 1
- 7-day average · peak 4
- FPS
- 66
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 19h 01m
- since its last restart; the bar fills at a day
- Rank
- #3,856
- top 17% · #1415 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on [UA/EU] TRUERUST | Classic | Vanilla | Monthly?
[UA/EU] TRUERUST | Classic | Vanilla | Monthly runs a procedural map of size 4,250 with seed 1064055140, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on [UA/EU] TRUERUST | Classic | Vanilla | Monthly?
The name of [UA/EU] TRUERUST | Classic | Vanilla | Monthly carries no gather rate. The game's default applies: groups of 8 players at most. survival is the mode, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. The server browser puts it under Community. By its own description it is vanilla: no changed rates, kits or rules: just the game Facepunch releases. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on [UA/EU] TRUERUST | Classic | Vanilla | Monthly?
An estimate from the force wipe gives [UA/EU] TRUERUST | Classic | Vanilla | Monthly's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 28 days 4 hours. Monthly wipes are what the tags promise.
Tags
What do the server tags on [UA/EU] TRUERUST | Classic | Vanilla | Monthly mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; EU (Europe): The server browser lists it under Europe are the tags [UA/EU] TRUERUST | Classic | Vanilla | Monthly publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include [UA/EU] TRUERUST | Classic | Vanilla | Monthly?
These Rust Leaderboard lists count [UA/EU] TRUERUST | Classic | Vanilla | Monthly among them: Best EU Rust servers, Best Rust community servers and Best vanilla Rust servers. You can find it through these server list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Server details
Which Rust version is [UA/EU] TRUERUST | Classic | Vanilla | Monthly running?
Rust network protocol 2635 and build 168909 on Linux is what [UA/EU] TRUERUST | Classic | Vanilla | Monthly runs. Steam updates your game so it sits on the same protocol needed to join.
Is [UA/EU] TRUERUST | Classic | Vanilla | Monthly up right now, and how steady is it?
Player one, [UA/EU] TRUERUST | Classic | Vanilla | Monthly is online as you read this. Going by the uptime it reports, the last restart was about 19 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. 17 October 2026 is when Rust Leaderboard first logged it.
How well does [UA/EU] TRUERUST | Classic | Vanilla | Monthly perform?
The 48-hour average is 68 server fps; the floor was 63. At its peak the world carried 110,565 entities: buildings, deployables and the rest. Memory use peaked at 3,421 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is [UA/EU] TRUERUST | Classic | Vanilla | Monthly hosted?
In Europe, says [UA/EU] TRUERUST | Classic | Vanilla | Monthly, with a EU tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 193.142.159.69:28010 is its address.
Population
Where does [UA/EU] TRUERUST | Classic | Vanilla | Monthly sit in the rankings?
Player hours over seven days give [UA/EU] TRUERUST | Classic | Vanilla | Monthly #3,856 worldwide, #1,415 in Europe, and the top 17% of ranked servers.
How many players are on [UA/EU] TRUERUST | Classic | Vanilla | Monthly right now?
2 players fill 50 slots on [UA/EU] TRUERUST | Classic | Vanilla | Monthly right now. Seven days back: an average of 1 players, a peak of 4. Peak activity over the last 48 hours came at 21:00 UTC, with an average of 4 players.
Connect
How do I join [UA/EU] TRUERUST | Classic | Vanilla | Monthly?
In the Rust console (F1) enter client.connect 193.142.159.69:28010. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://discord.com/invite/sqC8mvzhvK is its website.
