Release smoke test: vanilla
Offline 194.147.90.150:28115 checked 3h ago
Stats
- Players
- 0/ 200
- 0% full
- Slots
- 200open
- 200 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,338
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:09 UTC3h ago | – | – | – | 0 |
| Thu 29 Oct, 07:04 UTC3h ago | – | – | – | 0 |
| Wed 28 Oct, 07:09 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 19:09 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 07:09 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 19:09 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 19:04 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 07:09 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 19:09 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 19:04 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 07:09 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 07:04 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 07:09 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 19:09 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 07:04 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 19:09 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 19:04 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 19:08 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 07:08 UTC8d ago | – | – | – | 0 |
| Wed 21 Oct, 07:04 UTC8d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the rules and settings on Release smoke test: vanilla?
The name of Release smoke test: vanilla carries no gather rate. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC is off, Valve's anti-cheat.
Reset times
What is the wipe schedule on Release smoke test: vanilla?
A new world arrives on Release smoke test: vanilla every few hours, so nothing here counts as a wipe and no schedule is kept.
Tags
What do the server tags on Release smoke test: vanilla mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): It holds 200 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; jp0 (Custom tag): A plugin or the owner applied this tag; it is not standard Rust are listed under Release smoke test: vanilla. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Release smoke test: vanilla?
These Rust Leaderboard lists count Release smoke test: vanilla among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server facts
Which Rust version is Release smoke test: vanilla running?
The build behind Release smoke test: vanilla: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Release smoke test: vanilla online right now, and how steady has it been?
Player one, Release smoke test: vanilla is offline as you read this, last spotted 3 hours ago. The last 7 full days saw it online for 11 of 168 hours, 7% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
Where in the world is Release smoke test: vanilla hosted?
On region, Release smoke test: vanilla publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 194.147.90.150:28115 is its address.
The crowd
Where does Release smoke test: vanilla sit in the rankings?
Player hours for the week place Release smoke test: vanilla at #15,338, in the top 69% of every ranked server.
How many players are on Release smoke test: vanilla right now?
Release smoke test: vanilla is offline at the moment; the last sighting was 3 hours ago. Over seven days, players averaged 0.
How to join
How do I join Release smoke test: vanilla?
Type client.connect 194.147.90.150:28115 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.