1UP
11837servers on
Hi-score
92814players now
2UP
496fresh wipes · 3h
Player select Ready

Test server

Online 194.242.10.242:28215 checked 11m ago

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak –
FPS
25
server frames a second, the latest hour; the bar fills at 60
Uptime
9d 22h
since its last restart; the bar fills at a day
Rank
#15,268
top 68%
Last wipe · new game
1574d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 506 on average
231 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
315 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
765 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
46 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
893 / 950
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 242 on average
739 / 800

Quick answers

from the figures on this page

How it plays

Which map is loaded on Test server?

Test server runs a procedural map of size 4,500 with seed 1337, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on Test server?

Test server says nothing in its name about a gather rate. The group limit goes unpublished. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser listing. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on Test server?

Too few of Test server's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 1574 days 11 hours.

Lists and filters

What do the server tags on Test server mean?

gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; v2348 (Protocol): Join only if your game is on protocol 2348; ptrak (Networking): It uses RakNet, the default network layer of the game; h3de62e32 (Custom tag): A plugin or the owner applied this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner applied this tag; it is not standard Rust are the tags Test server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Test server?

Test server appears on the following Rust Leaderboard lists: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all.

Server details

Which Rust version is Test server on?

The build behind Test server: Rust network protocol 2348 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Test server up right now, and how steady is it?

Player one, Test server is online as you read this. About 9 days 22 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. 13 September 2026 is when Rust Leaderboard first logged it.

How well does Test server perform?

The 48-hour average is 23 server fps; the floor was 7. At its peak the world carried 3,427,084 entities: buildings, deployables and the rest. Memory use peaked at 56,091 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is Test server hosted?

On region, Test server publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 194.242.10.242:28215.

The crowd

Where does Test server sit on the leaderboard?

Player hours for the week place Test server at #15,268, in the top 68% of every ranked server.

How many players are on Test server right now?

On Test server, 0 players are in and 100 slots are on the board. Its average over the past week is 0 players.

Getting in

How do I join Test server?

Type client.connect 194.242.10.242:28215 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp100,ptrak,v2348,h3de62e32,stok,gmrust

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 slots.
v2348
Protocol Join only if your game is on protocol 2348.
ptrak
Networking It uses RakNet, the default network layer of the game.

Other

h3de62e32
Custom tag A plugin or the owner applied this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner applied this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.