RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting
Online 194.50.234.140:28015 checked 10m ago
Stats
- Players
- 7/ 50
- 14% full
- Slots
- 43open
- 50 max players
- 7-day avg
- 3
- 7-day average · peak 12
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 10h 01m
- since its last restart; the bar fills at a day
- Rank
- #1,735
- top 8%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW28d ago | 20 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting runs a procedural map of size 4,500 with seed 124032105, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
No gather rate appears in the name of RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting. 8 players is the group cap, unchanged from the game's default. pve is the mode, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
Wipes on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting come once a month, with the force wipe and no other. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. 28 days 2 hours is how long the current world has been up. A wipe once a month is set out in its tags.
What happens on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting when wipe day arrives?
At their busiest, its recent wipes averaged 20 players. On the latest wipe, 45 hours in, the crowd hit its peak.
Tag guide
What do the server tags on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting mean?
The server browser reads these tags from RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting appears on the following Rust Leaderboard lists: Best modded Rust servers and Rust PvE servers leaderboard. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
About the server
Which Rust version is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting running?
The build behind RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting online right now, and how steady has it been?
Right now the lights are on at RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting. Going by the uptime it reports, the last restart was about 10 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.
How well does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting perform?
Averaged over the last 48 hours, server fps was 30, with a low of 21. Buildings, deployables and all the rest of the world took the entity count as high as 238,441. Memory use peaked at 4,976 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting hosted?
On region, RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 194.50.234.140:28015 is its address.
The crowd
Where does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting sit in the rankings?
Player hours over seven days put RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting at #1,735, among the top 8% of ranked servers.
How many players are on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting right now?
On RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting, 7 players are in and 50 slots are on the board. Seven days back: an average of 3 players, a peak of 12. In the last 48 hours, 20:00 UTC drew the highest average: 6 players.
Getting in
How do I join RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
In the Rust console (F1) enter client.connect 194.50.234.140:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://shop.rflservers.com/ is its website.