RFL Test Server
Offline 194.50.234.143:28015 checked 15d ago
Stats
- Players
- 1/ 50
- 2% full
- Slots
- 49open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,590
- top 68%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 22:53 UTC15d ago | 1 | – | running | 0 |
| Tue 29 Sep, 22:50 UTC29d ago | 2 | halved by day 1 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on RFL Test Server?
Size 4,500 and seed 9889632 define the game-generated procedural map on RFL Test Server. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on RFL Test Server?
No gather rate appears in the name of RFL Test Server. The game's default applies: groups of 8 players at most. pve is the mode, no player-versus-player combat. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on RFL Test Server?
Wipes on RFL Test Server come every other Tuesday at 22:53 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 15 days 19 hours. A wipe once a month is set out in its tags.
What happens on RFL Test Server when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. On the latest wipe, 1 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.
Lists and filters
What do the server tags on RFL Test Server mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under RFL Test Server. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include RFL Test Server?
RFL Test Server appears on the following Rust Leaderboard lists: Best modded Rust servers and Rust PvE servers leaderboard. You can find it through these server list filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server details
Which Rust version is RFL Test Server running?
The build behind RFL Test Server: Rust network protocol 2634 and build 167781 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is RFL Test Server up right now, and how steady is it?
No sign of RFL Test Server right now, with 15 days 18 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 29 September 2026 is when Rust Leaderboard first logged it.
Where in the world is RFL Test Server hosted?
Nothing about a region is published by RFL Test Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 194.50.234.143:28015.
The crowd
Where does RFL Test Server sit on the leaderboard?
Player hours over seven days put RFL Test Server at #14,590, among the top 68% of ranked servers.
How many players are on RFL Test Server right now?
RFL Test Server is offline at the moment; the last sighting was 15 days 18 hours ago.
How to join
How do I join RFL Test Server?
Type client.connect 194.50.234.143:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://shop.rflservers.com/ for its website.