Rust #8 test 29.06
Offline EU 194.93.2.83:28043 checked 11h ago
Stats
- Players
- 1/ 40
- 2% full
- Slots
- 39open
- 40 max players
- 7-day avg
- 1
- 7-day average · peak 1
- FPS
- 216
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 18m
- since its last restart; the bar fills at a day
- Rank
- #12,138
- top 54% · #2393 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 15:46 UTC12h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Rust #8 test 29.06?
The game generates a procedural map for Rust #8 test 29.06: size 4,250, seed 1337. Look at it on RustMaps from this page: identical size and seed give an identical map. Under map name it shows Custom Map.
What are the rules and settings on Rust #8 test 29.06?
No gather rate appears in the name of Rust #8 test 29.06. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. It is listed as a community server in the browser. Plugins in play: Oxide. The server's own label is vanilla: vanilla Rust: no altered rates, kits or rules from Facepunch's release. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Rust #8 test 29.06?
Once a month Rust #8 test 29.06 wipes, and the force wipe is the occasion. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 12 hours is how long the current world has been up. A wipe once a month is set out in its tags.
Lists and filters
What do the server tags on Rust #8 test 29.06 mean?
The server browser reads these tags from Rust #8 test 29.06: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^o (Oxide): Plugins run through Oxide (uMod) on this server; EU (Europe): In the server browser it sits under Europe. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Rust #8 test 29.06?
Best EU Rust servers, Best Rust community servers and Best vanilla Rust servers are the Rust Leaderboard lists that include Rust #8 test 29.06. You can find it through these server list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
About the server
Which Rust version is Rust #8 test 29.06 on?
Rust network protocol 2635 and build 168909 on Linux is what Rust #8 test 29.06 runs. Steam updates your game so it sits on the same protocol needed to join.
Is Rust #8 test 29.06 online right now, and how steady has it been?
No sign of Rust #8 test 29.06 right now, with 11 hours since it was last seen. About 18 minutes ago is when it last restarted, judged by the uptime it reports. Rust Leaderboard logged it for the first time on 28 October 2026.
How well does Rust #8 test 29.06 perform?
216 server fps on average across the last 48 hours, never dropping below 216. Buildings, deployables and all the rest of the world took the entity count as high as 101,635. Memory use peaked at 2,841 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Rust #8 test 29.06 hosted?
In Europe, says Rust #8 test 29.06, with a EU tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 194.93.2.83:28043.
Population
Where does Rust #8 test 29.06 sit on the leaderboard?
Rust #8 test 29.06 takes #12,138 for the week's player hours and #2,393 in Europe, with a spot in the top 54% of all ranked servers.
How many players are on Rust #8 test 29.06 right now?
Rust #8 test 29.06 is offline at the moment; the last sighting was 11 hours ago. 1 was the high point over seven days, with 1 players on average. The busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
Getting in
How do I join Rust #8 test 29.06?
Type client.connect 194.93.2.83:28043 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://discord.com/invite/TBtjUbnXrw is its website.