RustDMA Local Test Server
Offline 195.160.184.66:28015 checked 45d ago
Stats
- Players
- 1/ 500
- 0% full
- Slots
- 499open
- 500 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #12,835
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on RustDMA Local Test Server?
RustDMA Local Test Server runs on a map the game generates procedurally.
What are the rules and settings on RustDMA Local Test Server?
RustDMA Local Test Server says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. The server browser puts it under Community. Anti-cheat is off: VAC is disabled.
Wipe schedule
What is the wipe schedule on RustDMA Local Test Server?
The record of RustDMA Local Test Server's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 46 days 5 hours is how long the current world has been up.
Tags
What do the server tags on RustDMA Local Test Server mean?
The server browser reads these tags from RustDMA Local Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include RustDMA Local Test Server?
Best Rust community servers are the Rust Leaderboard lists that include RustDMA Local Test Server. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is RustDMA Local Test Server on?
The build behind RustDMA Local Test Server: Rust network protocol 2633 and build 163794 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is RustDMA Local Test Server up right now, and how steady is it?
RustDMA Local Test Server is down this moment; the last signal came 45 days 1 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 13 September 2026 is when Rust Leaderboard first logged it.
Where in the world is RustDMA Local Test Server hosted?
Nothing about a region is published by RustDMA Local Test Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 195.160.184.66:28015 is its address.
Player count
Where does RustDMA Local Test Server sit on the leaderboard?
Player hours for the week place RustDMA Local Test Server at #12,835, in the top – of every ranked server.
How many players are on RustDMA Local Test Server right now?
No connection to RustDMA Local Test Server: it is offline now, with the last check 45 days 1 hours ago.
Connect
How do I join RustDMA Local Test Server?
In the Rust console (F1) enter client.connect 195.160.184.66:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.