RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr
Online 195.60.166.227:28015 checked 9m ago
Stats
- Players
- 1/ 101
- 1% full
- Slots
- 100open
- 101 max players
- 7-day avg
- 4
- 7-day average · peak 19
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6h 58m
- since its last restart; the bar fills at a day
- Rank
- #1,495
- top 7%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:40 UTC, in 1d 6h. Every Friday at 14:40 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:40 UTC5d ago | 19 | – | running | 8 |
| Fri 16 Oct, 13:45 UTC12d ago | 16 | halved by day 5 | 7 days | 2 |
| Fri 9 Oct, 13:45 UTC19d ago | 20 | held half | 7 days | 2 |
| Thu 1 Oct, 17:58 UTC FW27d ago | 15 | held half | 7.8 days | 15 |
| Fri 25 Sep, 15:06 UTC33d ago | 25 | halved by day 4 | 6.1 days | 7 |
| Fri 18 Sep, 13:58 UTC40d ago | 14 | held half | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
The game generates a procedural map for RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr: size 5,000, seed 40000. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
Gather rates here sit at 100000x — RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr says so in its own name. 8 players is the group cap, unchanged from the game's default. jobs, towns and rules for roleplay: that is roleplay. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr runs every Friday at 14:40 UTC wipes. Friday 30 October at 14:40 UTC is the date its next wipe is due. 5 days 17 hours is how long the current world has been up. The tags state wipes every week.
What happens on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr when wipe day arrives?
The average peak across its recent wipes is 18 players. On the latest wipe, 22 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 60% of recent wipes. On the wipes where it did not, the count dropped under half by day 4.5.
Tags
What do the server tags on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr mean?
The server browser reads these tags from RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr: gmrust (Game mode): Survival, standard Rust style; mp101 (Max players): It holds 101 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^w (Weekly): It wipes weekly; ^r (Roleplay): It runs as a roleplay server; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
These Rust Leaderboard lists count RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr among them: 10x+ Rust servers: the high scores, Best EU Rust servers, Best modded Rust servers, Rust PvE servers leaderboard, Rust roleplay leaderboard and Rust zombie servers, ranked live. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
About the server
Which Rust version is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr on?
Rust network protocol 2635 and build 168909 on Linux is the version RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr runs. Steam updates your game so it sits on the same protocol needed to join.
Is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr online right now, and how steady has it been?
Right now the lights are on at RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr. The uptime figure puts the last restart at roughly 6 hours ago. It was up 97% of the time over the last 7 full days: 163 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.
How well does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr perform?
Averaged over the last 48 hours, server fps was 30, with a low of 24. Buildings, deployables and all the rest of the world took the entity count as high as 219,914. The top memory figure was 6,131 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr hosted?
No region tag comes from RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, but Europe is where its name points. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 195.60.166.227:28015.
Player count
Where does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr sit on the leaderboard?
Player hours over seven days put RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr at #1,495, among the top 7% of ranked servers.
How many players are on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr right now?
On RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, 1 players are in and 101 slots are on the board. Its average over the past week is 4 players, peaking at 19. Peak activity over the last 48 hours came at 20:00 UTC, with an average of 6 players.
How to join
How do I join RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
In the Rust console (F1) enter client.connect 195.60.166.227:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://www.rust-gaming-nation.com/.
