Stats
- Players
- 0/ 500
- 0% full
- Slots
- 500open
- 500 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 106
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5h 40m
- since its last restart; the bar fills at a day
- Rank
- #6,039
- top 27%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Facepunch Release?
Facepunch Release runs a procedural map of size 4,500 with seed 6974352, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Facepunch Release?
Facepunch Release says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The in-game Official tab lists it. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Facepunch Release?
Facepunch Release has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 30 days 7 hours.
Tags
Who is behind Facepunch Release?
124 other servers we track share this playrust.com hostname with Facepunch Release, so one operator most likely runs them all.
What do the server tags on Facepunch Release mean?
Read by the game's server browser, official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set are listed under Facepunch Release. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Facepunch Release?
Facepunch Release appears on the following Rust Leaderboard lists: Official Rust server leaderboard. These filters on the server list bring it up: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Server facts
Which Rust version is Facepunch Release on?
Rust network protocol 2635 and build 168909 on Windows is what Facepunch Release runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Facepunch Release up right now, and how steady is it?
Player one, Facepunch Release is online as you read this. About 5 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 13 September 2026.
How well does Facepunch Release perform?
Averaged over the last 48 hours, server fps was 91, with a low of 29. At its peak the world carried 116,429 entities: buildings, deployables and the rest. It drew up to 4,525 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Facepunch Release hosted?
No region is published by Facepunch Release. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 198.244.177.77:28017 is its address.
Player count
Where does Facepunch Release sit on the leaderboard?
Player hours for the week place Facepunch Release at #6,039, in the top 27% of every ranked server.
How many players are on Facepunch Release right now?
0 players fill 500 slots on Facepunch Release right now. 2 was the high point over seven days, with 0 players on average. Peak activity over the last 48 hours came at 08:00 UTC, with an average of 1 players.
Connect
How do I join Facepunch Release?
In the Rust console (F1) enter client.connect 198.244.177.77:28017. Launch Rust from this page instead and it opens the game through Steam and joins for you.