Rett's_Fent_Land-US
Online 198.73.57.131:28035 checked 10m ago
Stats
- Players
- 0/ 30
- 0% full
- Slots
- 30open
- 30 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 110
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2d 1h
- since its last restart; the bar fills at a day
- Rank
- #15,269
- top 68%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Rett's_Fent_Land-US?
The game generates a procedural map for Rett's_Fent_Land-US: size 4,000, seed 62901634. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Rett's_Fent_Land-US?
Rett's_Fent_Land-US says nothing in its name about a gather rate. The group cap is 4 players (quad). the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Carbon plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Rett's_Fent_Land-US?
Rett's_Fent_Land-US has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 150 days is how long the current world has been up.
Tags
What do the server tags on Rett's_Fent_Land-US mean?
gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): It holds 30 slots; ts4 (Group limit): The team size limit is 4; v2625 (Protocol): Your game must run protocol 2625 to join; cs152897 (Build): It runs game build 152897; ptrak (Networking): It uses RakNet, the default network layer of the game; $rus4 (Region code): us4 is the region code for this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): Carbon is the plugin framework in use are the tags Rett's_Fent_Land-US publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Rett's_Fent_Land-US?
Best modded Rust servers and Best US Rust servers are the Rust Leaderboard lists that include Rett's_Fent_Land-US. Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad are the filters that surface it on the server list.
About the server
Which Rust version is Rett's_Fent_Land-US on?
The build behind Rett's_Fent_Land-US: Rust network protocol 2625 and build 152897 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Rett's_Fent_Land-US online right now, and how steady has it been?
Right now the lights are on at Rett's_Fent_Land-US. Going by the uptime it reports, the last restart was about 2 days 1 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Rett's_Fent_Land-US perform?
107 server fps on average across the last 48 hours, never dropping below 91. At its peak the world carried 90,672 entities: buildings, deployables and the rest. It drew up to 2,782 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Rett's_Fent_Land-US hosted?
No region tag comes from Rett's_Fent_Land-US, but North America is where its name points, and the region code reads us4. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 198.73.57.131:28035.
The crowd
Where does Rett's_Fent_Land-US sit in the rankings?
Player hours over seven days put Rett's_Fent_Land-US at #15,269, among the top 68% of ranked servers. #616 among quad servers.
How many players are on Rett's_Fent_Land-US right now?
The live score is 0 players on Rett's_Fent_Land-US, out of 30 slots. Over seven days, players averaged 0.
Connect
How do I join Rett's_Fent_Land-US?
In the Rust console (F1) enter client.connect 198.73.57.131:28035. Launch Rust from this page instead and it opens the game through Steam and joins for you.