Rustoria.co - US Long Preview Server (Map #4)
Offline 2.28.139.139:28010 checked 27d ago
Stats
- Players
- 0/ ?
- players now
- Slots
- –open
- no max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #16,599
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 07:33 UTC27d ago | 0 | – | running | 0 |
| Wed 30 Sep, 23:23 UTC28d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 17:10 UTC28d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 09:31 UTC28d ago | 0 | – | 0.3 days | 0 |
| Tue 29 Sep, 23:24 UTC29d ago | 0 | – | 0.4 days | 0 |
| Tue 29 Sep, 14:32 UTC29d ago | 0 | – | 0.4 days | 0 |
| Tue 29 Sep, 08:17 UTC29d ago | 0 | – | 0.3 days | 0 |
| Tue 29 Sep, 01:34 UTC30d ago | 0 | – | 0.3 days | 0 |
| Mon 28 Sep, 18:16 UTC30d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Rustoria.co - US Long Preview Server (Map #4)?
Size 4,750 and seed 1337 define the game-generated procedural map on Rustoria.co - US Long Preview Server (Map #4). Look at it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name shown.
What are the rules and settings on Rustoria.co - US Long Preview Server (Map #4)?
Rustoria.co - US Long Preview Server (Map #4) says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as pve, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Rustoria.co - US Long Preview Server (Map #4)?
There is no telling the next wipe on Rustoria.co - US Long Preview Server (Map #4): it wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 27 days 21 hours is how long the current world has been up.
What happens on Rustoria.co - US Long Preview Server (Map #4) when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak.
Tags
What do the server tags on Rustoria.co - US Long Preview Server (Map #4) mean?
The server browser reads these tags from Rustoria.co - US Long Preview Server (Map #4): gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): It holds 0 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166461 (Build): The game build is 166461; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^p (PvE): Player combat is off; the world itself is the threat; builds (Build server): Build and test base designs; creative (Creative): It is a sandbox: skip gathering and build freely; training (Combat training): Practise aim and PvP; the loot comes free; modded (Modded): Modded listing: settings or plugins change how it plays. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Rustoria.co - US Long Preview Server (Map #4)?
These Rust Leaderboard lists count Rustoria.co - US Long Preview Server (Map #4) among them: Best modded Rust servers, Rust PvE servers leaderboard and Best US Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server details
Which Rust version is Rustoria.co - US Long Preview Server (Map #4) on?
Rust network protocol 2634 and build 166461 on Linux is the version Rustoria.co - US Long Preview Server (Map #4) runs. Steam updates your game so it sits on the same protocol needed to join.
Is Rustoria.co - US Long Preview Server (Map #4) online right now, and how steady has it been?
No sign of Rustoria.co - US Long Preview Server (Map #4) right now, with 27 days 20 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 28 September 2026.
Where in the world is Rustoria.co - US Long Preview Server (Map #4) hosted?
No region tag comes from Rustoria.co - US Long Preview Server (Map #4), but North America is where its name points. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 2.28.139.139:28010.
Population
Where does Rustoria.co - US Long Preview Server (Map #4) sit in the rankings?
Player hours for the week place Rustoria.co - US Long Preview Server (Map #4) at #16,599, in the top 70% of every ranked server.
How many players are on Rustoria.co - US Long Preview Server (Map #4) right now?
Rustoria.co - US Long Preview Server (Map #4) is offline at the moment; the last sighting was 27 days 20 hours ago.
Getting in
How do I join Rustoria.co - US Long Preview Server (Map #4)?
Type client.connect 2.28.139.139:28010 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.