1UP
11801servers on
Hi-score
78222players now
2UP
109fresh wipes · 3h
Player select Out

Tin & Blood

Offline 2.84.244.104:35005 checked 37d ago

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,487
top 68%
Last wipe · new game
47d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
588 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
363 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
49 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
40 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
130 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
140 / 300

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Tin & Blood?

Tin & Blood runs a procedural map of size 6,000 with seed 1789661113, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on Tin & Blood?

The name of Tin & Blood carries no gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. It is listed as a community server in the browser. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on Tin & Blood?

Too few of Tin & Blood's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 47 days.

Lists and filters

What do the server tags on Tin & Blood mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank are listed under Tin & Blood. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Tin & Blood?

These Rust Leaderboard lists count Tin & Blood among them: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

Which Rust version is Tin & Blood on?

Rust network protocol 2633 and build 164530 on Linux is what Tin & Blood runs. Steam updates your game so it sits on the same protocol needed to join.

Is Tin & Blood online right now, and how steady has it been?

Tin & Blood is down this moment; the last signal came 37 days 9 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 20 September 2026.

Where in the world is Tin & Blood hosted?

No region is published by Tin & Blood. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 2.84.244.104:35005.

Population

Where does Tin & Blood sit on the leaderboard?

Player hours over seven days put Tin & Blood at #15,487, among the top 68% of ranked servers.

How many players are on Tin & Blood right now?

No connection to Tin & Blood: it is offline now, with the last check 37 days 9 hours ago.

How to join

How do I join Tin & Blood?

In the Rust console (F1) enter client.connect 2.84.244.104:35005. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit This server uses the default team limit of 8.
v2633
Protocol Protocol 2633 is required; a different version cannot connect.
cs164530
Build It runs game build 164530.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.