1UP
11829servers on
Hi-score
89289players now
2UP
23fresh wipes · 3h
Player select Out

Tin & Blood

Offline 2.84.252.145:35005 checked 37d ago

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,445
top 67%
Last wipe · new game
46d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 270 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
255 / 300

Quick answers

from the figures on this page

How it plays

Which map is loaded on Tin & Blood?

Size 6,000 and seed 1789661113 define the game-generated procedural map on Tin & Blood. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on Tin & Blood?

No gather rate appears in the name of Tin & Blood. Up to 8 players per group, which is the game's default. the usual game, with gathering, building and raiding: that is survival. Players may raid and fight each other. It is listed as a community server in the browser. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on Tin & Blood?

The record of Tin & Blood's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 46 days 22 hours.

Tag guide

What do the server tags on Tin & Blood mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set are listed under Tin & Blood. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Tin & Blood?

Tin & Blood appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server facts

Which Rust version is Tin & Blood running?

Rust network protocol 2633 and build 164530 on Linux is what Tin & Blood runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Tin & Blood online right now, and how steady has it been?

Tin & Blood is down this moment; the last signal came 37 days 4 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 21 September 2026.

Where in the world is Tin & Blood hosted?

On region, Tin & Blood publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 2.84.252.145:35005.

Player count

Where does Tin & Blood sit in the rankings?

Player hours over seven days put Tin & Blood at #15,445, among the top 67% of ranked servers.

How many players are on Tin & Blood right now?

Right now Tin & Blood is not online, and its last appearance was 37 days 4 hours ago.

Connect

How do I join Tin & Blood?

Type client.connect 2.84.252.145:35005 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players The server has 100 slots.
ts8
Group limit This server uses the default team limit of 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.