1UP
11739servers on
Hi-score
51557players now
2UP
122fresh wipes · 3h
Player select Out

Tin & Blood

Offline 2.84.252.72:35005 checked 34d ago

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,643
top 71%
Last wipe · new game
47d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
320 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
203 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
35 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
24 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
52 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
65 / 200

Quick answers

from the figures on this page

How it plays

Which map is loaded on Tin & Blood?

A procedural map, generated by the game, is what Tin & Blood runs.

What are the rules and settings on Tin & Blood?

Tin & Blood says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. the usual game, with gathering, building and raiding: that is survival. Players may raid and fight each other. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on Tin & Blood?

The record of Tin & Blood's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 47 days 3 hours.

Tags

What do the server tags on Tin & Blood mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set are listed under Tin & Blood. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Tin & Blood?

Tin & Blood appears on the following Rust Leaderboard lists: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.

Server details

Which Rust version is Tin & Blood on?

Rust network protocol 2633 and build 165217 on Linux is the version Tin & Blood runs. Matching the protocol is what joining needs; Steam handles the update.

Is Tin & Blood up right now, and how steady is it?

No sign of Tin & Blood right now, with 34 days 13 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 24 September 2026 is when Rust Leaderboard first logged it.

Where in the world is Tin & Blood hosted?

On region, Tin & Blood publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 2.84.252.72:35005 is its address.

The crowd

Where does Tin & Blood sit in the rankings?

Player hours over seven days put Tin & Blood at #15,643, among the top 71% of ranked servers.

How many players are on Tin & Blood right now?

Right now Tin & Blood is not online, and its last appearance was 34 days 13 hours ago.

Connect

How do I join Tin & Blood?

In the Rust console (F1) enter client.connect 2.84.252.72:35005. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 slots.
ts8
Group limit This server uses the default team limit of 8.
v2633
Protocol Protocol 2633 is required; a different version cannot connect.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.