Devblog 65 Legacy Server
Offline 201.10.76.6:28015 checked 21d ago
Stats
- Players
- 1/ 30
- 3% full
- Slots
- 29open
- 30 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,767
- top 61%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Devblog 65 Legacy Server?
Devblog 65 Legacy Server runs on a map the game generates procedurally.
What are the rules and settings on Devblog 65 Legacy Server?
No gather rate appears in the name of Devblog 65 Legacy Server. Nothing is published about a group cap. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. Community is its browser listing. VAC, Valve's anti-cheat, is switched off.
Wipe days
What is the wipe schedule on Devblog 65 Legacy Server?
The record of Devblog 65 Legacy Server's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 21 days 12 hours is how long the current world has been up.
Tags
What do the server tags on Devblog 65 Legacy Server mean?
The server browser reads these tags from Devblog 65 Legacy Server: mp30 (Max players): Slot count: 30; v2013 (Protocol): Join only if your game is on protocol 2013; h5cf11350 (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set; stok (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Devblog 65 Legacy Server?
Devblog 65 Legacy Server appears on the following Rust Leaderboard lists: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all.
Server details
Which Rust version is Devblog 65 Legacy Server on?
Rust network protocol 2013 on Windows is the version Devblog 65 Legacy Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Devblog 65 Legacy Server up right now, and how steady is it?
Devblog 65 Legacy Server is down this moment; the last signal came 21 days 10 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 5 October 2026 is when Rust Leaderboard first logged it.
Where in the world is Devblog 65 Legacy Server hosted?
No region is published by Devblog 65 Legacy Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 201.10.76.6:28015.
Player count
Where does Devblog 65 Legacy Server sit on the leaderboard?
Player hours for the week place Devblog 65 Legacy Server at #13,767, in the top 61% of every ranked server.
How many players are on Devblog 65 Legacy Server right now?
Devblog 65 Legacy Server is offline at the moment; the last sighting was 21 days 10 hours ago.
Getting in
How do I join Devblog 65 Legacy Server?
In the Rust console (F1) enter client.connect 201.10.76.6:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.