Dark Night Club X5 PvE Zombie
Offline 201.187.208.113:28015 checked 36d ago
Stats
- Players
- 0/ 30
- 0% full
- Slots
- 30open
- 30 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,498
- top 68%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Dark Night Club X5 PvE Zombie?
The game generates a procedural map for Dark Night Club X5 PvE Zombie: size 3,500, seed 674960. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Dark Night Club X5 PvE Zombie?
Gather rates here sit at 5x — Dark Night Club X5 PvE Zombie says so in its own name. Up to 8 players per group, which is the game's default. It plays as pve, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. By its own description it is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on Dark Night Club X5 PvE Zombie?
From the force wipe comes the estimate for Dark Night Club X5 PvE Zombie's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 40 days 22 hours. A wipe once a month is set out in its tags.
Lists and filters
What do the server tags on Dark Night Club X5 PvE Zombie mean?
gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): It holds 30 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs164530 (Build): Build: 164530; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays; modded (Modded): Modded listing: settings or plugins change how it plays are the tags Dark Night Club X5 PvE Zombie publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Dark Night Club X5 PvE Zombie?
Dark Night Club X5 PvE Zombie appears on the following Rust Leaderboard lists: 5x Rust servers, ranked by players, Best modded Rust servers, Rust PvE servers leaderboard and Rust zombie servers, ranked live. Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x are the filters that surface it on the server list.
About the server
Which Rust version is Dark Night Club X5 PvE Zombie on?
Rust network protocol 2633 and build 164530 on Windows is what Dark Night Club X5 PvE Zombie runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Dark Night Club X5 PvE Zombie up right now, and how steady is it?
No sign of Dark Night Club X5 PvE Zombie right now, with 36 days 17 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 21 September 2026.
Where in the world is Dark Night Club X5 PvE Zombie hosted?
No region is published by Dark Night Club X5 PvE Zombie. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 201.187.208.113:28015 is its address.
Population
Where does Dark Night Club X5 PvE Zombie sit in the rankings?
Player hours for the week place Dark Night Club X5 PvE Zombie at #15,498, in the top 68% of every ranked server.
How many players are on Dark Night Club X5 PvE Zombie right now?
Dark Night Club X5 PvE Zombie is offline at the moment; the last sighting was 36 days 17 hours ago.
Getting in
How do I join Dark Night Club X5 PvE Zombie?
Type client.connect 201.187.208.113:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.
