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Dark Night Club X5 PvE Zombie

Offline 201.187.211.206:28015 checked 30d ago

5x monthly wipes vanillamoddedoxidepve

Stats

Players
3/ 30
10% full
Slots
27open
30 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#11,716
top 49%
Last wipe · new game
41d ago
monthly schedule
Next wipe · continue?
7d 11h
Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

Which map is loaded on Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie runs a procedural map of size 3,500 with seed 674960, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie carries a 5x gather rate, as its title advertises. The game's default applies: groups of 8 players at most. It plays as pve, no player-versus-player combat. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. The server's own label is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on Dark Night Club X5 PvE Zombie?

From the force wipe comes the estimate for Dark Night Club X5 PvE Zombie's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. 41 days 10 hours is how long the current world has been up. Its tags give a monthly wipe schedule.

Tag guide

What do the server tags on Dark Night Club X5 PvE Zombie mean?

gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): Slot count: 30; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; modded (Modded): This is Modded: the game is changed by plugins or settings are the tags Dark Night Club X5 PvE Zombie publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Dark Night Club X5 PvE Zombie?

5x Rust servers, ranked by players, Best modded Rust servers, Rust PvE servers leaderboard and Rust zombie servers, ranked live are the Rust Leaderboard lists that include Dark Night Club X5 PvE Zombie. You can find it through these server list filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Server details

Which Rust version is Dark Night Club X5 PvE Zombie on?

Rust network protocol 2633 and build 165217 on Windows is what Dark Night Club X5 PvE Zombie runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Dark Night Club X5 PvE Zombie up right now, and how steady is it?

Dark Night Club X5 PvE Zombie is down this moment; the last signal came 30 days 11 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 27 September 2026 is when Rust Leaderboard first logged it.

Where in the world is Dark Night Club X5 PvE Zombie hosted?

On region, Dark Night Club X5 PvE Zombie publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 201.187.211.206:28015 is its address.

Player count

Where does Dark Night Club X5 PvE Zombie sit on the leaderboard?

Player hours over seven days put Dark Night Club X5 PvE Zombie at #11,716, among the top 49% of ranked servers.

How many players are on Dark Night Club X5 PvE Zombie right now?

Right now Dark Night Club X5 PvE Zombie is not online, and its last appearance was 30 days 11 hours ago.

Getting in

How do I join Dark Night Club X5 PvE Zombie?

In the Rust console (F1) enter client.connect 201.187.211.206:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl for its website.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z,modded

Game

gmvanilla
Game mode This is vanilla survival.
mp30
Max players Slot count: 30.
ts8
Group limit Team size is capped at 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly This server follows a monthly schedule, wiping with Facepunch's force wipe.

Difficulty

^v
Vanilla This is the game as Facepunch ships it, with rates, kits and rules untouched.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.
modded
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.