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Dark Night Club X5 PvE Zombie

Offline 201.187.213.7:28015 checked 31d ago

5x monthly wipes vanillamoddedoxidepve

Stats

Players
0/ 30
0% full
Slots
30open
30 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#16,921
top 72%
Last wipe · new game
41d ago
monthly schedule
Next wipe · continue?
7d 20h
Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep27 Sep29 Sep2 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

Which map is loaded on Dark Night Club X5 PvE Zombie?

The game generates a procedural map for Dark Night Club X5 PvE Zombie: size 3,500, seed 674960. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie carries a 5x gather rate, as its title advertises. 8 players is the group cap, unchanged from the game's default. It plays as pve, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Vanilla is what it calls itself: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on Dark Night Club X5 PvE Zombie?

An estimate from the force wipe gives Dark Night Club X5 PvE Zombie's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 41 days 1 hours. Monthly wipes are what the tags promise.

Tag guide

What do the server tags on Dark Night Club X5 PvE Zombie mean?

Read by the game's server browser, gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): The server has 30 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; modded (Modded): Plugins or settings make changes, so it sits under Modded are listed under Dark Night Club X5 PvE Zombie. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Dark Night Club X5 PvE Zombie?

These Rust Leaderboard lists count Dark Night Club X5 PvE Zombie among them: 5x Rust servers, ranked by players, Best modded Rust servers, Rust PvE servers leaderboard and Rust zombie servers, ranked live. Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x are the filters that surface it on the server list.

Server facts

Which Rust version is Dark Night Club X5 PvE Zombie running?

The build behind Dark Night Club X5 PvE Zombie: Rust network protocol 2633 and build 165217 on Windows. Steam updates your game so it sits on the same protocol needed to join.

Is Dark Night Club X5 PvE Zombie online right now, and how steady has it been?

Dark Night Club X5 PvE Zombie is down this moment; the last signal came 31 days 16 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 22 September 2026.

Where in the world is Dark Night Club X5 PvE Zombie hosted?

No region is published by Dark Night Club X5 PvE Zombie. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 201.187.213.7:28015.

The crowd

Where does Dark Night Club X5 PvE Zombie sit on the leaderboard?

Player hours over seven days put Dark Night Club X5 PvE Zombie at #16,921, among the top 72% of ranked servers.

How many players are on Dark Night Club X5 PvE Zombie right now?

Right now Dark Night Club X5 PvE Zombie is not online, and its last appearance was 31 days 16 hours ago.

Getting in

How do I join Dark Night Club X5 PvE Zombie?

Type client.connect 201.187.213.7:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z,modded

Game

gmvanilla
Game mode This is vanilla survival.
mp30
Max players The server has 30 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly It wipes monthly, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla This is the game as Facepunch ships it, with rates, kits and rules untouched.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.
modded
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.