2_X2 test
Offline 202.155.9.79:35100 checked 32d ago
Stats
- Players
- 0/ 650
- 0% full
- Slots
- 650open
- 650 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #16,601
- top 72%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on 2_X2 test?
2_X2 test runs on a map the game generates procedurally.
What are the rules and settings on 2_X2 test?
Count on 2x gathering on 2_X2 test: the name is the giveaway. Groups reach 100 players at most. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on 2_X2 test?
Too few of 2_X2 test's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 34 days 20 hours.
Tag guide
What do the server tags on 2_X2 test mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp650 (Max players): The server has 650 slots; ts100 (Group limit): Teams cap at 100 players; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under 2_X2 test. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include 2_X2 test?
These Rust Leaderboard lists count 2_X2 test among them: 2x Rust servers, ranked live and Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Server details
Which Rust version is 2_X2 test running?
Rust network protocol 2633 and build 165217 on Windows is what 2_X2 test runs. Matching the protocol is what joining needs; Steam handles the update.
Is 2_X2 test up right now, and how steady is it?
No sign of 2_X2 test right now, with 32 days 15 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 25 September 2026 is when Rust Leaderboard first logged it.
Where in the world is 2_X2 test hosted?
On region, 2_X2 test publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 202.155.9.79:35100.
Player count
Where does 2_X2 test sit in the rankings?
Player hours for the week place 2_X2 test at #16,601, in the top 72% of every ranked server.
How many players are on 2_X2 test right now?
Right now 2_X2 test is not online, and its last appearance was 32 days 15 hours ago.
How to join
How do I join 2_X2 test?
Type client.connect 202.155.9.79:35100 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.