1UP
11624servers on
Hi-score
39956players now
2UP
126fresh wipes · 3h
Player select Ready

测试

Online EA 202.189.11.108:10040 checked 12m ago

monthly wipes vanillaoxide

Stats

Players
4/ 100
4% full
Slots
96open
100 max players
7-day avg
4
7-day average · peak 18
FPS
49
server frames a second, the latest hour; the bar fills at 60
Uptime
2h 42m
since its last restart; the bar fills at a day
Rank
#1,550
top 7% · #157 in EA
Last wipe · new game
6d ago
monthly schedule
Next wipe · continue?
6d 13h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246806:0013:0005:0013:0020:0003:00

Hourly average and peak, UTC.

Server performance

02040608006:0013:0005:0013:0020:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 7% of all ranked servers, top 29% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

7 days
usual gap
between real wipes
60%
on rhythm
of its recent wipes
17
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 4

Coming wipes

6d 13h
Thu 5 Nov, 19:00 UTC
FW
34d 13h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 05:39 UTC6d ago 18 – running 3
Tue 20 Oct, 00:07 UTC10d ago 20 held half 3.2 days 0
Thu 8 Oct, 23:30 UTC21d ago 14 halved by day 3 11 days 0
Thu 1 Oct, 23:57 UTC FW28d ago 17 halved by day 5 7 days 0
Fri 25 Sep, 00:18 UTC35d ago 20 halved by day 3 7 days 2
Thu 17 Sep, 23:29 UTC42d ago 18 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【萌新】原倍|10.30档|萌新|纯净|无权
EA · groups of 6 · monthly · 2 on average
12 / 100
『二次元』|10.30号|新开|六人|新手乐园
EA · groups of 6 · weekly · 17 on average
3 / 200
『百威』无商城|无权|六人|10.29号14:00清档
EA · groups of 6 · biweekly · 14 on average
6 / 100
[SEA] Rusty Indonesia
EA · groups of 6 · 8 on average
2 / 60
[JP]初心者 | momoserver | 10/16 | PVP
EA · groups of 6 · biweekly · 7 on average
0 / 60
Rustoria.co - SEA Long
EA · groups of 12+ · monthly · 99 on average
37 / 200

Quick answers

from the figures on this page

Settings and map

Which map is loaded on 测试?

测试 runs a procedural map of size 4,250 with seed 1482314174, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on 测试?

测试 says nothing in its name about a gather rate. Groups reach 6 players at most. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser puts it under Community. Oxide plugins are running. Vanilla is what it calls itself: vanilla Rust: no altered rates, kits or rules from Facepunch's release. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on 测试?

The force wipe is the only wipe 测试 takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. 6 days 23 hours is how long the current world has been up. Its tags give a monthly wipe schedule.

What happens on 测试 when wipe day arrives?

The average peak across its recent wipes is 17 players. On the latest wipe, 32 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 20% of recent wipes. The wipes that did not hold saw the count dip below half by day 4.

Tag guide

What do the server tags on 测试 mean?

The server browser reads these tags from 测试: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server has 100 slots; ts6 (Group limit): You can have up to 6 per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; EA (East Asia): The server browser lists it under East Asia. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include 测试?

These Rust Leaderboard lists count 测试 among them: Best Rust community servers and Best vanilla Rust servers. These filters on the server list bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server details

Which Rust version is 测试 on?

The build behind 测试: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is 测试 online right now, and how steady has it been?

Player one, 测试 is online as you read this. About 2 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 157, or 93%. The first record Rust Leaderboard has of it is 17 September 2026.

How well does 测试 perform?

48 server fps on average across the last 48 hours, never dropping below 33. At its peak the world carried 119,161 entities: buildings, deployables and the rest. It drew up to 4,218 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is 测试 hosted?

The EA tag on 测试 puts it in Asia. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 202.189.11.108:10040 is its address.

Player count

Where does 测试 sit on the leaderboard?

测试 takes #1,550 for the week's player hours and #157 in Asia, with a spot in the top 7% of all ranked servers.

How many players are on 测试 right now?

4 players fill 100 slots on 测试 right now. Its average over the past week is 4 players, peaking at 18. In the last 48 hours, 13:00 UTC drew the highest average: 5 players.

How to join

How do I join 测试?

Type client.connect 202.189.11.108:10040 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,gmvanilla,cs168909,ts6,^o

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players The server has 100 slots.
ts6
Group limit You can have up to 6 per team.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Wipe schedule

^m
Monthly It wipes monthly, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla Vanilla Rust: no altered rates, kits or rules from Facepunch's release.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.