1UP
11689servers on
Hi-score
60760players now
2UP
117fresh wipes · 3h
Player select Ready

A Shockbyte Rust Server

Online 202.36.95.152:29448 checked 10m ago

Stats

Players
0/ 40
0% full
Slots
40open
40 max players
7-day avg
0
7-day average · peak 3
FPS
128
server frames a second, the latest hour; the bar fills at 60
Uptime
1d 18h
since its last restart; the bar fills at a day
Rank
#6,712
top 30%
Last wipe · new game
3d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
611 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
387 / 400
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 312 on average
42 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 311 on average
50 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 272 on average
153 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
94 / 100

Quick answers

from the figures on this page

How it plays

Which map is loaded on A Shockbyte Rust Server?

The game generates a procedural map for A Shockbyte Rust Server: size 3,700, seed 1106429558. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. It is listed as a community server in the browser. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 3 days 13 hours.

Tag guide

What do the server tags on A Shockbyte Rust Server mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set are listed under A Shockbyte Rust Server. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?

A Shockbyte Rust Server appears on the following Rust Leaderboard lists: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week are the filters that surface it on the server list.

About the server

Which Rust version is A Shockbyte Rust Server running?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game so it sits on the same protocol needed to join.

Is A Shockbyte Rust Server up right now, and how steady is it?

A Shockbyte Rust Server is up, live and reachable this moment. The uptime figure puts the last restart at roughly 42 hours ago. It was up 100% of the time over the last 3 full days: 72 of 72 hours on. The first record Rust Leaderboard has of it is 24 October 2026.

How well does A Shockbyte Rust Server perform?

120 server fps on average across the last 48 hours, never dropping below 79. At its peak the world carried 79,599 entities: buildings, deployables and the rest. Memory use peaked at 3,633 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is A Shockbyte Rust Server hosted?

Nothing about a region is published by A Shockbyte Rust Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 202.36.95.152:29448 is its address.

Population

Where does A Shockbyte Rust Server sit in the rankings?

Player hours for the week place A Shockbyte Rust Server at #6,712, in the top 30% of every ranked server.

How many players are on A Shockbyte Rust Server right now?

The live score is 0 players on A Shockbyte Rust Server, out of 40 slots. 3 was the high point over seven days, with 0 players on average. The busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.

Getting in

How do I join A Shockbyte Rust Server?

In the Rust console (F1) enter client.connect 202.36.95.152:29448. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It holds 40 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.